====== November 2023 Updates ====== == Changes that have been added since the last update. == ===== Item Changes ===== ^Name^Old^New^ |Adamant Vest|+62 HP, +4 MP, Clothing. Effect: +1 PA|+62 HP, +16 MP, Clothing. Effect: +1 PA| |Barbuta|+53 HP, +6 MP, Helmet. Effect: +1 Jump|+53 HP, +5 MP, Helmet. Effect: +1 Jump| |Black Costume|+101 HP, +0 MP, Clothing. Effect: Strengthen Dark; Immune Stop|+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop| |Black Hood|+103 HP, +0 MP, Hat|+103 HP, +2 MP, Hat| |Brigandine|+74 HP, +20 MP, Clothing|+74 HP, +22 MP, Clothing| |Bronze Armor|+52 HP, +3 MP, Armor|+52 HP, +4 MP, Armor| |Bronze Helmet|+42 HP, +3 MP, Helmet|+42 HP, +4 MP, Helmet| |Chain Shirt|+50 HP, +0 MP, Clothing. Effect: +1 Jump|+50 HP, +1 MP, Clothing. Effect: +1 Jump| |Clothes|+33 HP, +15 MP, Clothing. Effect: +1 Move|+33 HP, +18 MP, Clothing. Effect: +1 Move| |Crystal Helmet|+110 HP, +4 MP, Helmet|+110 HP, +3 MP, Helmet| |Crystal Mail|+115 HP, +4 MP, Armor|+115 HP, +3 MP, Armor| |Diamond Armor|+85 HP, +8 MP, Armor|+85 HP, +7 MP, Armor| |Diamond Helmet|+82 HP, +8 MP, Helmet|+82 HP, +7 MP, Helmet| |Earth Clothes|+93 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth|+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth| |Feather Hat|+38 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind|+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind| |Flash Hat|+88 HP, +12 MP, Hat. Effect: +1 MA, +1 Speed|+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed| |Gold Armor|+77 HP, +10 MP, Armor|+77 HP, +9 MP, Armor| |Gold Helmet|+65 HP, +10 MP, Helmet|+65 HP, +9 MP, Helmet| |Green Beret|+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move|+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move| |Iron Helmet|+47 HP, +0 MP, Helmet. Effect: +1 PA|+47 HP, +8 MP, Helmet. Effect: +1 PA| |Judo Outfit|+80 HP, +9 MP, Clothing. Effect: +1 PA; Immune Death|+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death| |Leather Armor|+39 HP, +5 MP, Armor. Effect: +1 Speed|+39 HP, +6 MP, Armor. Effect: +1 Speed| |Leather Cap|+31 HP, +5 MP, Hat. Effect: +1 Speed|+31 HP, +10 MP, Hat. Effect: +1 Speed| |Leather Helmet|+37 HP, +5 MP, Helmet. Effect: +1 Speed|+37 HP, +6 MP, Helmet. Effect: +1 Speed| |Leather Outfit|+36 HP, +6 MP, Clothing. Effect: +1 Speed|+36 HP, +12 MP, Clothing. Effect: +1 Speed| |Linen Cuirass|+46 HP, +7 MP, Armor. Effect: +1 Move|+46 HP, +11 MP, Armor. Effect: +1 Move| |Linen Robe|+35 HP, +14 MP, Robe. Effect: +1 MA, +1 Move|+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move| |Mirage Vest|+56 HP, +2 MP, Clothing. Effect: +1 Speed|+56 HP, +8 MP, Clothing. Effect: +1 Speed| |Mystic Vest|+40 HP, +17 MP, Clothing. Effect: +1 MA|+40 HP, +20 MP, Clothing. Effect: +1 MA| |Reflect Mail|+125 HP, +6 MP, Armor. Effect: Permanent Reflect|+125 HP, +5 MP, Armor. Effect: Permanent Reflect| |Remedy|Consumable. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep|Consumable. Effect: Cancel Confusion, Oil, Sleep| |Scholar Outfit|23 WP, 1 range, 1% evade, Flail. Element: Earth. Effect: Chance to cast Nether Demon|+68 HP, +10 MP, Clothing. Effect: +2 MA| |Scorpion Tail|+68 HP, +13 MP, Clothing. Effect: +2 MA|23 WP, 1 range, 1% evade, Flail. Element: Earth. Effect: Chance to cast Nether Demon| |Secret Clothes|+45 HP, +1 MP, Clothing. Effect: +2 Speed; Initial Transparent|+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent| |Silk Robe|+41 HP, +18 MP, Robe. Effect: +1 Speed|+41 HP, +19 MP, Robe. Effect: +1 Speed| |Triangle Hat|+49 HP, +16 MP, Hat. Effect: +2 MA|+49 HP, +17 MP, Hat. Effect: +2 MA| |Twist Headband|+60 HP, +7 MP, Hat. Effect: +2 PA|+60 HP, +13 MP, Hat. Effect: +2 PA| |Wizard Robe|+48 HP, +23 MP, Robe. Effect: +2 MA|+48 HP, +24 MP, Robe. Effect: +2 MA| ===== Ability Changes ===== ^Name^Old^New^ |Carbunkle|4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%|4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%| |Charge+1|weapon range, 0 AoE, 3 CT. Effect: Basic Attack with +1 added to the primary stat|weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat| |Charge+10|weapon range, 0 AoE, 12 CT. Effect: Basic Attack with +10 added to the primary stat|weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat| |Charge+2|weapon range, 0 AoE, 4 CT. Effect: Basic Attack with +2 added to the primary stat|weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat| |Charge+20|weapon range, 0 AoE, 16 CT. Effect: Basic Attack with +20 added to the primary stat|weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat| |Charge+3|weapon range, 0 AoE, 5 CT. Effect: Basic Attack with +3 added to the primary stat|weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat| |Charge+4|weapon range, 0 AoE, 6 CT. Effect: Basic Attack with +4 added to the primary stat|weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat| |Charge+5|weapon range, 0 AoE, 7 CT. Effect: Basic Attack with +5 added to the primary stat|weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat| |Charge+7|weapon range, 0 AoE, 9 CT. Effect: Basic Attack with +7 added to the primary stat|weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat| |Choco Esuna|0 range, 1 AoE. Hit: (MA + 64)%. Effect: Cancel Petrify, Darkness, Silence, Poison, Stop, Don't Move, Don't Act|0 range, 1 AoE. Hit: (MA + 64)%. Effect: Cancel Undead, Petrify, Darkness, Silence, Poison, Stop, Don't Move, Don't Act| |Dark Holy|5 range, 0 AoE, 7 CT, 40 MP. Element: Dark. Effect: Damage Faith(MA * 41)|5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41)| |Diamond Blade|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 11) / 2)|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * ([MA + 17) / 2])| |Dragon Pit|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 93) / 2 * ([100 - Faith) / 100) * ([100 - TargetFaith) / 100])|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * ([MA + 121) / 2) * ([100 - Faith) / 100) * ([100 - TargetFaith) / 100])| |Dual Wield|Support. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded|Support. Allows the unit to equip a weapon in both hands, attacking once with each (or both fists if unarmed). Bows cannot be dual wielded| |Fly|Movement. Grants immunity to fall damage. Instead of moving normally, the unit flies to a location, ignoring height|Movement. Allows the unit to fly over impassable terrain and units to tiles of any height. Nullifies all fall damage that the unit would take| |Heal|1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act|1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act| |Holy|5 range, 0 AoE, 6 CT, 54 MP. Element: Holy. Effect: Damage Faith(MA * 46)|5 range, 0 AoE, 6 CT, 53 MP. Element: Holy. Effect: Damage Faith(MA * 46)| |Hydra Pit|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 11) / 2)|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * ([MA + 17) / 2])| |Immobilize|5 range, 1 AoE, 3 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move|5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move| |Insult|4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk|4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Add Berserk| |Mind Break|weapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 MA|weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA| |Moogle|4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%|4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%| |Nether Demon|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 93) / 2 * ([100 - Faith) / 100) * ([100 - TargetFaith) / 100])|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1,10) times. Effect: Damage (MA * ([MA + 121) / 2) * ([100 - Faith) / 100) * ([100 - TargetFaith) / 100])| |Non-Charge|Support. Eliminates the CT of all abilities used by the unit (except recurring abilities, Jump, and Charge)|Support. Eliminates the CT of all abilities used by the unit (except recurring, jumping, and aiming abilities)| |Obsidian Blade|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 93) / 2 * ([100 - Faith) / 100) * ([100 - TargetFaith) / 100])|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * ([MA + 121) / 2) * ([100 - Faith) / 100) * ([100 - TargetFaith) / 100])| |Persuade|4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT)|4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT)| |Power Break|weapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA|weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA| |Quick|6 range, 0 AoE, 4 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick)|6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick)| |Remedy|1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep|1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep| |Sky Demon|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 11) / 2)|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1,10) times. Effect: Damage (MA * ([MA + 17) / 2])| |Space Storage|4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Holy. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 9) / 2); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random)|4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Holy. Hit: Random(1,10) times. Effect: Damage (MA * ([MA + 15) / 2]); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random)| |Void Storage|4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Dark. Hit: Random(1,10) times. Effect: Damage (MA * (MA + 83) / 2 * ([100 - Faith) / 100) * ([100 - TargetFaith) / 100]); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random)|4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Dark. Hit: Random(1,10) times. Effect: Damage (MA * ([MA + 111) / 2) * ([100 - Faith) / 100) * ([100 - TargetFaith) / 100]); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random)| |Wand|movement range, 0 AoE. Effect: Throw Rod (Wizard Rod); Damage (Speed * ThrownWP)|move range, 0 AoE. Effect: Throw Rod (Wizard Rod); Damage (Speed * ThrownWP)| |Wild Beast|Support. Prevents the unit from using the basic Attack action, but grants it a hidden ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster|Support. Prevents the unit from using the basic Attack action, but grants it a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster| ===== Class Changes ===== ^Name^Old^New^ |Calculator Female|123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]|123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]| |Calculator Male|132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]|132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]| |Squire Male|182 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor|183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor| ===== Monster Changes ===== ^Name^Old^New^ |Ahriman|280 HP, 48 MP, 5 Move, 6 Jump, 8 Speed, 16 PA, 37 MA, 23% C-EV. Innate: Counter, Wild Beast, Magic Defense UP, Fly, Landlocked. Effect: Half Earth, Water, Holy, Dark; Weak Lightning|281 HP, 48 MP, 5 Move, 6 Jump, 8 Speed, 16 PA, 39 MA, 23% C-EV. Innate: Counter, Wild Beast, Magic Defense UP, Fly, Landlocked. Effect: Half Earth, Water, Holy, Dark; Weak Lightning| |Apanda|408 HP, 91 MP, 4 Move, 6 Jump, 8 Speed, 13 PA, 14 MA, 11% C-EV. Innate: Counter, Short Charge, Ignore Height, Landlocked. Effect: Half Wind, Earth, Water; Weak Fire, Dark; Immune Float|415 HP, 91 MP, 4 Move, 6 Jump, 8 Speed, 14 PA, 14 MA, 11% C-EV. Innate: Counter, Short Charge, Ignore Height, Landlocked. Effect: Half Wind, Earth, Water; Weak Fire, Dark; Immune Float| |ArchaicDemon|319 HP, 109 MP, 4 Move, 3 Jump, 8 Speed, 15 PA, 15 MA, 6% C-EV. Innate: Counter, Secret Hunt, Short Charge, Landlocked. Effect: Null Holy; Half Dark; Weak Lightning; Immune Float, Transparent|320 HP, 109 MP, 4 Move, 3 Jump, 8 Speed, 13 PA, 15 MA, 6% C-EV. Innate: Counter, Secret Hunt, Short Charge, Landlocked. Effect: Null Holy; Half Dark; Weak Lightning| |Behemoth|475 HP, 26 MP, 4 Move, 5 Jump, 9 Speed, 17 PA, 41 MA, 13% C-EV. Innate: Counter, Wild Beast, Secret Hunt, Stepping Stone, Landlocked. Effect: Half Wind, Earth; Weak Dark; Immune Float|476 HP, 26 MP, 4 Move, 5 Jump, 9 Speed, 17 PA, 41 MA, 12% C-EV. Innate: Counter, Wild Beast, Secret Hunt, Stepping Stone, Landlocked. Effect: Half Wind, Earth; Weak Dark; Immune Float| |BlackChocobo|241 HP, 32 MP, 6 Move, 5 Jump, 8 Speed, 18 PA, 42 MA, 27% C-EV. Innate: Counter, Wild Beast, Swim, Fly. Effect: Half Earth, Dark; Weak Wind|250 HP, 25 MP, 6 Move, 5 Jump, 8 Speed, 18 PA, 42 MA, 28% C-EV. Innate: Counter, Wild Beast, Swim, Fly. Effect: Half Earth, Dark; Weak Wind| |BlackGoblin|268 HP, 7 MP, 5 Move, 3 Jump, 8 Speed, 15 PA, 35 MA, 21% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Dark; Weak Ice; Immune Darkness|271 HP, 7 MP, 5 Move, 3 Jump, 8 Speed, 15 PA, 36 MA, 24% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Dark; Weak Ice; Immune Darkness| |BlueDragon|484 HP, 24 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 8% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Ignore Terrain, Landlocked. Effect: Absorb Ice; Weak Lightning; Immune Float|480 HP, 24 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 8% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Ignore Terrain, Landlocked. Effect: Absorb Ice; Weak Lightning; Immune Float| |Bomb|244 HP, 4 MP, 4 Move, 4 Jump, 10 Speed, 12 PA, 38 MA, 16% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Null Earth; Half Ice; Weak Water; Immune Oil|246 HP, 4 MP, 4 Move, 4 Jump, 10 Speed, 12 PA, 38 MA, 19% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Half Ice, Earth; Weak Water; Immune Oil| |BullDemon|429 HP, 2 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 16% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Wind; Weak Water; Immune Float|428 HP, 9 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 37 MA, 14% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Wind; Weak Water; Immune Float| |Byblos|382 HP, 66 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 12 MA, 33% C-EV. Innate: Counter, Ignore Height, Move-HP Up, Landlocked. Effect: Half Earth, Holy; Weak Fire; Immune Oil|382 HP, 66 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 20 MA, 33% C-EV. Innate: Counter, Ignore Height, Move-HP Up, Landlocked. Effect: Half Earth, Holy; Weak Fire| |Cockatrice|262 HP, 2 MP, 6 Move, 5 Jump, 10 Speed, 18 PA, 39 MA, 34% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth|264 HP, 9 MP, 6 Move, 5 Jump, 10 Speed, 18 PA, 39 MA, 34% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth| |Coeurl|271 HP, 13 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 28% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth|274 HP, 16 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 27% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth| |Chocobo|284 HP, 21 MP, 6 Move, 5 Jump, 9 Speed, 14 PA, 38 MA, 22% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Swim. Effect: Half Lightning; Weak Wind|285 HP, 33 MP, 6 Move, 5 Jump, 9 Speed, 16 PA, 38 MA, 21% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Swim. Effect: Half Lightning; Weak Wind| |DarkBehemoth|495 HP, 37 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float|491 HP, 37 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float| |Draugr|394 HP, 4 MP, 3 Move, 4 Jump, 9 Speed, 17 PA, 45 MA, 12% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Null Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence|393 HP, 8 MP, 3 Move, 4 Jump, 9 Speed, 17 PA, 45 MA, 15% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Null Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence| |Dryad|465 HP, 35 MP, 3 Move, 3 Jump, 7 Speed, 11 PA, 41 MA, 2% C-EV. Innate: Counter, Wild Beast, Defense UP, Landlocked. Effect: Absorb Earth; Half Water; Weak Fire; Immune Float|465 HP, 35 MP, 3 Move, 3 Jump, 7 Speed, 11 PA, 41 MA, 4% C-EV. Innate: Counter, Wild Beast, Defense UP, Landlocked. Effect: Absorb Earth; Half Water; Weak Fire; Immune Float| |Explosive|325 HP, 8 MP, 4 Move, 4 Jump, 9 Speed, 15 PA, 39 MA, 12% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Null Earth; Half Fire, Ice; Weak Water; Immune Oil|325 HP, 8 MP, 4 Move, 4 Jump, 9 Speed, 14 PA, 40 MA, 16% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Half Fire, Ice; Weak Water; Immune Oil| |FloatingEye|309 HP, 17 MP, 5 Move, 5 Jump, 8 Speed, 13 PA, 36 MA, 25% C-EV. Innate: Counter, Wild Beast, Magic Defense UP, Fly, Landlocked. Effect: Half Ice, Wind, Earth, Dark; Weak Lightning|310 HP, 17 MP, 5 Move, 5 Jump, 8 Speed, 13 PA, 37 MA, 31% C-EV. Innate: Counter, Wild Beast, Magic Defense UP, Fly, Landlocked. Effect: Half Ice, Wind, Earth, Dark; Weak Lightning| |Ghost|231 HP, 21 MP, 5 Move, 4 Jump, 10 Speed, 14 PA, 41 MA, 40% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Null Earth; Weak Wind, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence|239 HP, 21 MP, 5 Move, 5 Jump, 10 Speed, 14 PA, 41 MA, 40% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Null Earth; Weak Wind, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence| |Ghoul|249 HP, 27 MP, 5 Move, 4 Jump, 10 Speed, 13 PA, 42 MA, 36% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Null Earth; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence|254 HP, 27 MP, 6 Move, 4 Jump, 10 Speed, 13 PA, 42 MA, 35% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence| |Gobbledeguck|303 HP, 16 MP, 4 Move, 3 Jump, 10 Speed, 14 PA, 37 MA, 19% C-EV. Innate: Counter, Wild Beast. Effect: Half Lightning; Weak Ice|304 HP, 16 MP, 4 Move, 3 Jump, 10 Speed, 14 PA, 37 MA, 26% C-EV. Innate: Counter, Wild Beast. Effect: Half Lightning; Weak Ice| |Goblin|314 HP, 8 MP, 4 Move, 4 Jump, 8 Speed, 13 PA, 34 MA, 18% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Holy; Weak Ice|316 HP, 10 MP, 4 Move, 4 Jump, 8 Speed, 13 PA, 35 MA, 22% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Holy; Weak Ice| |GreatMalboro|461 HP, 2 MP, 4 Move, 5 Jump, 7 Speed, 12 PA, 16 MA, 6% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Waterwalking. Effect: Null Wind; Half Water; Weak Ice; Immune Float|461 HP, 4 MP, 4 Move, 5 Jump, 7 Speed, 12 PA, 18 MA, 7% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Waterwalking. Effect: Null Wind; Half Water; Weak Ice; Immune Float| |Grenade|254 HP, 6 MP, 4 Move, 4 Jump, 11 Speed, 11 PA, 41 MA, 14% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Null Earth; Half Holy; Weak Water; Immune Oil|257 HP, 6 MP, 4 Move, 4 Jump, 11 Speed, 11 PA, 42 MA, 13% C-EV. Innate: Counter, Wild Beast, Levitate. Effect: Absorb Fire; Half Holy; Weak Water; Immune Oil| |HolyDragon|414 HP, 25 MP, 4 Move, 3 Jump, 10 Speed, 15 PA, 43 MA, 7% C-EV. Innate: Counter, Beastmaster, Stepping Stone, Landlocked. Effect: Absorb Holy; Weak Dark; Immune Evil|435 HP, 40 MP, 4 Move, 3 Jump, 10 Speed, 15 PA, 43 MA, 7% C-EV. Innate: Counter, Beastmaster, Stepping Stone, Landlocked. Effect: Absorb Holy; Weak Dark; Immune Evil| |Hydra|488 HP, 40 MP, 4 Move, 4 Jump, 9 Speed, 18 PA, 13 MA, 5% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Fly, Landlocked. Effect: Half Fire; Weak Ice, Wind; Immune Float|496 HP, 10 MP, 4 Move, 4 Jump, 9 Speed, 18 PA, 12 MA, 6% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Fly, Landlocked. Effect: Half Water; Weak Ice, Wind; Immune Float| |IronHawk|387 HP, 13 MP, 6 Move, 4 Jump, 9 Speed, 14 PA, 34 MA, 35% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Null Lightning; Weak Earth|388 HP, 7 MP, 6 Move, 4 Jump, 9 Speed, 15 PA, 34 MA, 37% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Null Lightning; Weak Earth| |Juravis|236 HP, 8 MP, 6 Move, 6 Jump, 10 Speed, 12 PA, 45 MA, 38% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth|242 HP, 13 MP, 6 Move, 6 Jump, 10 Speed, 12 PA, 45 MA, 39% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth| |Malboro|442 HP, 3 MP, 3 Move, 5 Jump, 7 Speed, 14 PA, 15 MA, 4% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Waterwalking. Effect: Half Wind, Water; Weak Ice; Immune Float|443 HP, 2 MP, 3 Move, 5 Jump, 7 Speed, 14 PA, 16 MA, 5% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Waterwalking. Effect: Half Wind, Water; Weak Ice; Immune Float| |Mindflayer|299 HP, 55 MP, 4 Move, 3 Jump, 8 Speed, 17 PA, 36 MA, 10% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Half Fire; Weak Lightning|299 HP, 55 MP, 4 Move, 3 Jump, 8 Speed, 17 PA, 36 MA, 5% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Half Fire; Weak Lightning| |Minotaur|478 HP, 3 MP, 4 Move, 4 Jump, 9 Speed, 15 PA, 43 MA, 12% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire; Weak Water; Immune Float|487 HP, 5 MP, 4 Move, 4 Jump, 9 Speed, 15 PA, 41 MA, 10% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire; Weak Water; Immune Float| |Ochu|376 HP, 3 MP, 4 Move, 4 Jump, 8 Speed, 13 PA, 18 MA, 5% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Waterwalking. Effect: Half Lightning, Water; Weak Ice; Immune Float|375 HP, 3 MP, 4 Move, 4 Jump, 8 Speed, 13 PA, 19 MA, 8% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Waterwalking. Effect: Half Lightning, Water; Weak Ice; Immune Float| |PiscoDemon|340 HP, 26 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 38 MA, 7% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Half Fire, Earth; Weak Lightning|340 HP, 31 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 40 MA, 11% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Half Fire, Earth; Weak Lightning| |Plague|294 HP, 29 MP, 5 Move, 5 Jump, 8 Speed, 15 PA, 46 MA, 20% C-EV. Innate: Counter, Wild Beast, Magic Defense UP, Fly, Landlocked. Effect: Half Fire, Wind, Water, Dark; Weak Lightning|292 HP, 29 MP, 5 Move, 4 Jump, 8 Speed, 15 PA, 46 MA, 17% C-EV. Innate: Counter, Wild Beast, Magic Defense UP, Fly, Landlocked. Effect: Half Fire, Wind, Water, Dark; Weak Lightning| |Porky|288 HP, 1 MP, 3 Move, 3 Jump, 10 Speed, 9 PA, 44 MA, 26% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Ice, Wind, Holy; Weak Dark|289 HP, 12 MP, 3 Move, 4 Jump, 10 Speed, 9 PA, 44 MA, 32% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Ice, Wind, Holy; Weak Dark| |Reaper|368 HP, 6 MP, 3 Move, 4 Jump, 9 Speed, 16 PA, 42 MA, 13% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Lightning, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence|369 HP, 6 MP, 3 Move, 4 Jump, 9 Speed, 16 PA, 43 MA, 13% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Lightning, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence| |RedChocobo|354 HP, 19 MP, 6 Move, 4 Jump, 10 Speed, 15 PA, 35 MA, 10% C-EV. Innate: Counter, Wild Beast, Swim, Ignore Height. Effect: Weak Wind|355 HP, 18 MP, 6 Move, 4 Jump, 10 Speed, 15 PA, 35 MA, 12% C-EV. Innate: Counter, Wild Beast, Swim, Ignore Height. Effect: Weak Wind| |RedPanther|347 HP, 10 MP, 4 Move, 6 Jump, 12 Speed, 14 PA, 36 MA, 31% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Fire, Lightning; Weak Earth|347 HP, 11 MP, 4 Move, 6 Jump, 12 Speed, 14 PA, 36 MA, 30% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Fire, Lightning; Weak Earth| |Revenant|265 HP, 14 MP, 6 Move, 4 Jump, 11 Speed, 12 PA, 43 MA, 30% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Null Earth; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence|268 HP, 14 MP, 5 Move, 4 Jump, 11 Speed, 12 PA, 43 MA, 29% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Half Earth; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence| |Sekhret|449 HP, 5 MP, 3 Move, 5 Jump, 9 Speed, 21 PA, 44 MA, 17% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Holy, Dark; Weak Water|449 HP, 3 MP, 3 Move, 5 Jump, 10 Speed, 21 PA, 44 MA, 17% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Holy, Dark; Weak Water| |Serpentarius|515 HP, 82 MP, 4 Move, 4 Jump, 6 Speed, 10 PA, 13 MA, 13% C-EV. Innate: Counter, Sicken, Move-MP Up, Landlocked. Effect: Half Ice; Weak Earth; Immune Float, Transparent, Frog, Poison|514 HP, 82 MP, 4 Move, 4 Jump, 6 Speed, 10 PA, 13 MA, 16% C-EV. Innate: Counter, Sicken, Move-MP Up, Landlocked. Effect: Half Ice; Weak Earth; Immune Float, Transparent, Chicken, Frog| |Skeleton|401 HP, 5 MP, 3 Move, 4 Jump, 9 Speed, 16 PA, 44 MA, 11% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence|401 HP, 5 MP, 3 Move, 4 Jump, 9 Speed, 15 PA, 44 MA, 20% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence| |Squidraken|361 HP, 25 MP, 3 Move, 4 Jump, 7 Speed, 22 PA, 37 MA, 14% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Null Fire; Weak Lightning|362 HP, 22 MP, 3 Move, 4 Jump, 7 Speed, 22 PA, 38 MA, 14% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Null Fire; Weak Lightning| |SteelGiant|500 HP, 1 MP, 2 Move, 6 Jump, 7 Speed, 20 PA, 1 MA, 1% C-EV. Innate: Counter, Stepping Stone, Ignore Terrain, Landlocked. Effect: Null Holy, Dark; Half Ice, Wind; Weak Lightning; Permanent Innocent; Immune Death, Undead, Reraise, Berserk, Frog, Poison, Regen, Faith, Sleep|500 HP, 1 MP, 2 Move, 6 Jump, 7 Speed, 20 PA, 3 MA, 2% C-EV. Innate: Counter, Stepping Stone, Ignore Terrain, Landlocked. Effect: Null Holy, Dark; Half Ice, Wind; Weak Lightning; Permanent Innocent; Immune Death, Undead, Reraise, Berserk, Frog, Poison, Regen, Faith, Sleep| |Swine|258 HP, 1 MP, 3 Move, 4 Jump, 11 Speed, 10 PA, 42 MA, 29% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark|260 HP, 20 MP, 3 Move, 3 Jump, 11 Speed, 10 PA, 42 MA, 38% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark| |Tiamat|498 HP, 19 MP, 4 Move, 4 Jump, 9 Speed, 19 PA, 17 MA, 3% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Fly, Landlocked. Effect: Half Lightning; Weak Ice, Wind; Immune Float|483 HP, 28 MP, 4 Move, 4 Jump, 9 Speed, 19 PA, 17 MA, 3% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Fly, Landlocked. Effect: Half Lightning; Weak Ice, Wind; Immune Float| |UltimaDemon|333 HP, 104 MP, 5 Move, 2 Jump, 7 Speed, 17 PA, 13 MA, 9% C-EV. Innate: Counter, Short Charge, Landlocked. Effect: Null Holy; Half Fire, Dark; Weak Water; Immune Float, Transparent|333 HP, 104 MP, 5 Move, 2 Jump, 7 Speed, 17 PA, 13 MA, 9% C-EV. Innate: Counter, Short Charge, Landlocked. Effect: Null Holy; Half Fire, Dark; Weak Water; Immune Transparent| |Vampire|291 HP, 15 MP, 4 Move, 4 Jump, 10 Speed, 16 PA, 33 MA, 24% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Null Dark; Weak Earth, Holy; Immune Sleep|295 HP, 13 MP, 4 Move, 4 Jump, 10 Speed, 16 PA, 33 MA, 25% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Null Dark; Weak Earth, Holy; Immune Sleep| |WildBoar|275 HP, 1 MP, 3 Move, 4 Jump, 10 Speed, 19 PA, 43 MA, 32% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Lightning, Ice, Earth, Holy; Weak Dark|277 HP, 15 MP, 3 Move, 4 Jump, 10 Speed, 19 PA, 43 MA, 36% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Lightning, Ice, Earth, Holy; Weak Dark| |Wyvern|435 HP, 10 MP, 4 Move, 4 Jump, 11 Speed, 16 PA, 14 MA, 4% C-EV. Innate: Counter, Wild Beast, Sicken, Stepping Stone, Fly, Landlocked. Effect: Half Water; Weak Ice, Wind; Immune Float, Poison.|408 HP, 19 MP, 4 Move, 4 Jump, 11 Speed, 16 PA, 14 MA, 4% C-EV. Innate: Counter, Wild Beast, Sicken, Stepping Stone, Fly, Landlocked. Effect: Half Fire; Weak Ice, Wind; Immune Float, Poison.