Elemental

Note: For Elemental, only MA is affected by elemental attributes, even though PA is also used to calculate the damage.

Elemental Abilities

Ability NameRangeAoETerrainElementEffectRarityPrimary Roll%Secondary Roll %
Blizzard51Snow, IceIce Damage [MA * ((PA + 2) / 2)]; Chance to add Silence.Extremely Common75%60%
Gusty Wind51Roof, Chimney, SkyWind Damage [MA * ((PA + 2) / 2)]; Chance to add SlowExtremely Common75%60%
Hallowed Ground51Gravel, Flagstone, Wall, Mud, GravestoneHoly Damage [MA * ((PA + 2) / 2)]; Chance to add Petrify, Oil (Random).Extremely Common75%60%
Hell Ivy51Grassland, Thicket, VinesEarth Damage [MA * ((PA + 2) / 2)]; Chance to add Stop.Extremely Common75%60%
Lava Ball51Lava, MachineryFire Damage [MA * ((PA + 2) / 2)]; Chance to add Death.Extremely Common74%60%
Local Quake51Stone, BasaltEarth Damage [MA * ((PA + 2) / 2)]; Chance to add Confusion.Extremely Common75%60%
Pitfall51Soil, Wasteland, RoadDark Damage [MA * ((PA + 2) / 2)]; Chance to add Don't Move.Extremely Common75%60%
Quicksand51Marsh, Swamp, Poisonous FenWater Damage [MA * ((PA + 2) / 2)]; Chance to add Death Sentence.Extremely Common75%60%
Sand Storm51Sand, Stalactite, SaltWind Damage [MA * ((PA + 2) / 2)]; Chance to add Darkness.Extremely Common75%60%
Static Shock51Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, BarrierLightning Damage [MA * ((PA + 2) / 2)]; Chance to add Don't Act.Extremely Common75%60%
Water Ball51Canal, River, Lake, Ocean, WaterfallWater Damage [MA * ((PA + 2) / 2)]; Chance to add Frog.Extremely Common75%60%
Will-O-Wisp51Wood, Carpet, Box, Stairs, Deck, ObstacleFire Damage [MA * ((PA + 2) / 2)]; Chance to add Sleep.Extremely Common75%60%