Steal

Steal abilities, except Steal Heart, are physical attacks with the following success formula:

             success% =  (Caster's Speed + K)

Steal Heart uses a different scheme entirely (it is a neutral attack, not subject to evade, with base success percent equal to caster's MA + 45)

Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim

Steal Abilities

Ability NameRangeAoEHit%EffectPrimary Roll%Secondary Roll%
Arm Aimweapon0(Speed + 42)%Add Don't Act44%30%
Gil Taking20(Speed + 63)%Add Defending, Berserk (Random)45%33%
Leg Aimweapon0(Speed + 46)%Add Don't Move44%30%
Steal Heart30Different Sex. (MA + 45)%Add Charm46%36%
Steal Status20Faith(MA + 173%)Cancel statuses on Target and add them to Caster42%27%
Steal Accessory20(Speed + 70)%Remove Target's accessory45%35%
Steal Armor20(Speed + 55)%Remove Target's body equipment45%35%
Steal Helmet20(Speed + 60)%Remove Target's head equipment45%35%
Steal Shield20(Speed + 50)%Remove Target's shield45%35%
Steal Weapon20(Speed + 65)%Remove Target's weapon45%35%