fftbg:preferred_arms

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fftbg:preferred_arms [2023/04/05 10:18]
rentedred [Weapon chances by Support ability]
fftbg:preferred_arms [2024/05/08 13:55] (current)
rentedred
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 ====== Preferred Arms ====== ====== Preferred Arms ======
- 
- 
- 
 ===== Weapon chances by Weapon Type ===== ===== Weapon chances by Weapon Type =====
  
Line 30: Line 27:
  
 ^ Class ^ Weapon Type (Chance%) ^ ^ Class ^ Weapon Type (Chance%) ^
-| Squire | Swords~ (40%), Crossbows (25%), Axes (18%), Flails (18%) | +| Squire | **Swords~ (40%)**, Crossbows (25%), Axes (18%), Flails (18%) | 
-| Chemist | Bags~ (50%), Guns (25%), Knives (25%), Swords* (~1%) | +| Chemist | **Bags~ (50%)**, Guns (25%), Knives (25%), Swords* (~1%) | 
-| Knight**** | Knight Swords~ (38%), Swords (42%), Axes (20%) | +| Knight**** | **Knight Swords~ (38%)**, Swords (42%), Axes (20%) | 
-| Archer | Bows~ (40%), Crossbows~ (40%), Guns (20%) | +| Archer | **Bows~ (40%)**, Crossbows~ (40%), Guns (20%) | 
-| Monk | Unarmed~ (98%) | +| Monk | **Unarmed~ (98%)** 
-| Priest | Staves~ (67%), Flails (33%) | +| Priest | **Staves~ (67%)**, Flails (33%) | 
-| Wizard | Rods~ (67%), Knives (33%) | +| Wizard | **Rods~ (67%)**, Knives (33%) | 
-| Time Mage | Staves~ (60%), Poles (40%) | +| Time Mage | **Staves~ (60%)**, Poles (40%) | 
-| Summoner | Rods~ (60%), Staves (25%), Books (15%) | +| Summoner | **Rods~ (60%)**, Staves (25%), Books (15%) | 
-| Thief | Knives~ (50%), Ninja Blades (25%), Swords (25%) | +| Thief | **Knives~ (50%)**, Ninja Blades (25%), Swords (25%) | 
-| Mediator | Guns~ (60%), Books (40%) | +| Mediator | **Guns~ (63%)**, Books (37%) | 
-| Oracle | Poles~ (75%), Books (25%) | +| Oracle | **Poles~ (75%)**, Books (25%) | 
-| Geomancer | Axes~ (50%), Swords (25%), Katanas (25%) | +| Geomancer |** Axes~ (50%)**, Swords (25%), Katanas (25%) | 
-| Lancer | Spears~ (75%), Poles (25%) | +| Lancer | **Spears~ (75%)**, Poles (25%) | 
-| Samurai | Katanas~ (75%), Spears (25%) | +| Samurai | **Katanas~ (75%)**, Spears (25%) | 
-| Ninjas | Ninja Blades~ (50%), Flails (25%), Knives (25%) | +| Ninjas | **Ninja Blades~ (50%)**, Flails (25%), Knives (25%) | 
-| Calculator | Books~ (50%), Rods (25%), Poles (25%) | +| Calculator | **Books~ (50%)**, Rods (25%), Poles (25%) | 
-| Blue Mage | Flails~ (35%), Books (30%), Rods (18%), Poles (18%) | +| Blue Mage | **Flails~ (35%)**, Books (30%), Rods (18%), Poles (18%) | 
-| Bard | Harps~ (75%), Bows (25%) | +| Bard | **Harps~ (75%)**, Bows (25%) | 
-| Dancer | Fabric~ (75%), Bags (25%), Knives* (~2%) |+| Dancer | **Fabric~ (75%)**, Bags (25%), Knives* (~2%) |
 | Mime | Unarmed (100%) | | Mime | Unarmed (100%) |
  
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 ^ Support Ability ^ Classes ^ Weapon Type (Chance%) ^ ^ Support Ability ^ Classes ^ Weapon Type (Chance%) ^
 | Equip Gun | Default | Guns (45%), Books (41%), Harps (14%) | | Equip Gun | Default | Guns (45%), Books (41%), Harps (14%) |
-| Equip Gun | Thief forced | Guns (63%), Books (25%), Harps (13%) | +| Equip Gun | Thief non-forced | Guns (57%), Books (29%), Harps (15%) | 
-| Equip Gun | Monk, Ninja non-forced | Books (57%), Guns (29%), Harps (14%) | +| Equip Gun | Thief forced | Guns (62%), Books (25%), Harps (14%) | 
-| Equip Gun | Ninjas forced | Books (61%), Guns (25%), Harps (14%) |+| Equip Gun | Monk, Ninja non-forced | Books (57%), Guns (29%), Harps (15%) | 
 +| Equip Gun | Ninjas forced | Books (62%), Guns (25%), Harps (14%) |
 | Equip Gun | Calculator, Oracle, Summoner | Guns (43%), Books (29%), Harps (29%) | | Equip Gun | Calculator, Oracle, Summoner | Guns (43%), Books (29%), Harps (29%) |
 | Equip Gun | Chemist | Books (43%), Guns (29%), Harps (29%) | | Equip Gun | Chemist | Books (43%), Guns (29%), Harps (29%) |
 | Equip Gun | Mediator | Harps (43%), Books (29%), Guns (29%) | | Equip Gun | Mediator | Harps (43%), Books (29%), Guns (29%) |
-| Equip Gun | Priest, Wizard, Time Mage, Priest | Guns (43%), Books (43%), Harps (14%) |+| Equip Gun | Priest, Wizard, Time Mage| Guns (43%), Books (43%), Harps (14%) | 
 +| Equip Gun | Bard | Guns (44%), Books (42%), Harps (14%) |
 | Equip Gun | Dancer | Guns (41%), Books (37%), Harps (21%) | | Equip Gun | Dancer | Guns (41%), Books (37%), Harps (21%) |
  
-==== EQUIPBOW ====+=== Equip Bow === 
 +^ Support Ability ^ Classes ^ Weapon Type (Chance%) ^ 
 +| Equip Bow | Default | Bows (50%), Crossbows (50%), Bags (1%) | 
 +| Equip Bow | Samurai, Squire | Bows (64%), Crossbows (35%), Bags (1%) | 
 +| Equip Bow | Mediator, Bard | Crossbows (64%), Bows (35%), Bags (1%) | 
 +| Equip Bow | Archer | Bows (43%), Crossbows (43%), Bags (14%) | 
 +| Equip Bow | Monk | Bows (50%), Crossbows (50%) |
  
-=== EquipBow (normal) === 
-  * Bows (50%) 
-  * Crossbows (50%) 
-  * Bags (1%) 
  
-=== EquipBow (Samurai, Squire) === +=== Equip Polearm === 
-  * Bows (64%) +^ Support Ability ^ Classes ^ Weapon Type (Chance%) ^ 
-  * Crossbows (38%) +| Equip Polearm | Default | Spears (43%), Poles (43%)Fabrics (14%) | 
-  * Bags (1%) +| Equip Polearm | Knight, Archer, Thief Spears (57%)Poles (29%)Fabrics (14%) | 
- +| Equip Polearm | Wizard, Summoner, Mediator, Dancer Poles (57%)Spears (29%)Fabrics (14%) | 
-=== EquipBow (Mediator, Bard) === +| Equip Polearm | Calculator, Oracle, Time Mage Spears (43%)Poles (29%)Fabrics (29%) | 
-  * Crossbows (64%) +| Equip Polearm | Samurai Poles (43%)Spears (29%)Fabrics (29%) | 
-  * Bows (38%) +| Equip Polearm | Lancer Fabrics (43%)Poles (29%)Spears (29%) | 
-  * Bags (1%) +| Equip Polearm | Bard | Spears (39%), Poles (39%), Fabrics (21%) |
- +
-=== EquipBow (Archer) === +
-  * Bows (43%) +
-  * Crossbows (43%) +
-  * Bags (14%) +
- +
-=== EquipBow w/ PreferredArms*** === +
-  * Bows Pref: SquireKnight, Samurai +
-  * Crossbows Pref: Chemist, Mediator, Bard +
-  * Bags Pref: Archer +
-  * NO Bag Pref (Bow or Crossbow): Monk +
- +
-==== EQUIPPOLEARM ==== +
- +
-=== EquipPolearm (normal) === +
-  * Spears (43%) +
-  * Poles (43%) +
-  * Fabrics (14%) +
- +
-=== EquipPolearm (Knight, Archer, Thief) === +
-  * Spears (57%) +
-  * Poles (29%) +
-  * Fabrics (14%) +
- +
-=== EquipPolearm (Wizard, Summoner, Mediator, Dancer) === +
-  * Poles (57%) +
-  * Spears (29%) +
-  * Fabrics (14%) +
- +
-=== EquipPolearm (Calculator, Oracle, Time Mage) === +
-  * Spears (43%) +
-  * Poles (29%) +
-  * Fabrics (29%) +
- +
-=== EquipPolearm (Samurai) === +
-  * Poles (43%) +
-  * Spears (29%) +
-  * Fabrics (29%) +
- +
-=== EquipPolearm (Lancer) === +
-  * Fabrics (43%) +
-  * Poles (29%) +
-  * Spears (29%) +
- +
-=== EquipPolearm w/ PreferredArms*** === +
-  * Spears Pref: KnightArcher, Time Mage, Thief, Oracle +
-  * Poles Pref: WizardSummoner, Mediator, Samurai, Dancer +
-  * Fabrics Pref: Lancer, Calculator+
  
-===== Martial Arts (not selected due to having a Punch Art secondary) ===== 
-   * This is a bit complicated, but will add roughly a 50% chance for a unit to be unarmed. This chance increased to 100% if Martial Arts was **forced**. 
-  * Martial Arts has a very small chance to be forced on a character with Punch Art as a **secondary**. This is similar to Monster Skill and Throw Item appearing on units with Talk Skill and Item. When this occurs, the unit is never unarmed. (Although this doesn't guarantee that all units with both Punch Art and Martial Arts is unarmed... Martial Arts could've rolled as a support by coincidence.)  
  
 ===== Excluding PreferredArms ===== ===== Excluding PreferredArms =====
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 {{:fftbg:preferredarmsexclude.png?400|}} {{:fftbg:preferredarmsexclude.png?400|}}
  
 +if an EquipX is assigned to your unit, than -preferredarms (preferred equalizer) is ignored.
 ==== Extra Information ==== ==== Extra Information ====
 == * There's also a universal bag chance for every class. This chance is slightly higher for female units. This chance varies from class to class, but in general this chance is around 1% (Monks have the highest chance at this, at 2.5%). This chance still exists for Chemists and Dancers, who get Bags innately, but this chance instead gives Swords (Chemist) and Knives (Dancer). Mimes are the only class that cannot Equip Bags. Instead their 'Bag Chance' gives them access to another upgraded Armor type. == == * There's also a universal bag chance for every class. This chance is slightly higher for female units. This chance varies from class to class, but in general this chance is around 1% (Monks have the highest chance at this, at 2.5%). This chance still exists for Chemists and Dancers, who get Bags innately, but this chance instead gives Swords (Chemist) and Knives (Dancer). Mimes are the only class that cannot Equip Bags. Instead their 'Bag Chance' gives them access to another upgraded Armor type. ==
-==  *** If PreferredArms is rolled, and the class randomly rolls into this Equip skill, this weapon category will be forced. Sometimes, this will differ slightly from normal percentage values. Also, some classes simply have no forced preference (if it isn't listed under any category), and will refer to the default chance list. ==+== **Martial Arts has a very small chance to be forced on a character with Punch Art as a secondary. This is simlar to Monster Skill and Throw Item appearing on units with Talk Skill and Item. When this occurs, the unit is never unarmed. (Although this doesn't guarentee that all units with both Punch Art and Martial Arts is unarmed... Martial Arts could've rolled as a support by coincidence.) == 
 +== *** If PreferredArms is rolled, and the class randomly rolls into this Equip skill, this weapon category will be forced. Sometimes, this will differ slightly from normal percentage values. Also, some classes simply have no forced preference (if it isn't listed under any category), and will refer to the default chance list. == 
 +== ****Knight Swords have a significantly reduced chance of appearing in the offhand, so the actual rates of Knight Swords for Dual Wield Knights and Equip Sword Ninjas will be quite a bit lower than the listed number, while units with two Knight Swords is incredibly rare. ==
  
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  • fftbg/preferred_arms.1680689908.txt.gz
  • Last modified: 2023/04/05 10:18
  • by rentedred