fftbg:preferred_arms

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fftbg:preferred_arms [2023/12/14 14:32]
rentedred [Excluding PreferredArms]
fftbg:preferred_arms [2024/05/08 13:55] (current)
rentedred
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 ====== Preferred Arms ====== ====== Preferred Arms ======
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- 
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 ===== Weapon chances by Weapon Type ===== ===== Weapon chances by Weapon Type =====
  
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 | Summoner | **Rods~ (60%)**, Staves (25%), Books (15%) | | Summoner | **Rods~ (60%)**, Staves (25%), Books (15%) |
 | Thief | **Knives~ (50%)**, Ninja Blades (25%), Swords (25%) | | Thief | **Knives~ (50%)**, Ninja Blades (25%), Swords (25%) |
-| Mediator | **Guns~ (60%)**, Books (40%) |+| Mediator | **Guns~ (63%)**, Books (37%) |
 | Oracle | **Poles~ (75%)**, Books (25%) | | Oracle | **Poles~ (75%)**, Books (25%) |
 | Geomancer |** Axes~ (50%)**, Swords (25%), Katanas (25%) | | Geomancer |** Axes~ (50%)**, Swords (25%), Katanas (25%) |
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 ^ Support Ability ^ Classes ^ Weapon Type (Chance%) ^ ^ Support Ability ^ Classes ^ Weapon Type (Chance%) ^
 | Equip Gun | Default | Guns (45%), Books (41%), Harps (14%) | | Equip Gun | Default | Guns (45%), Books (41%), Harps (14%) |
-| Equip Gun | Thief forced | Guns (63%), Books (25%), Harps (13%) | +| Equip Gun | Thief non-forced | Guns (57%), Books (29%), Harps (15%) | 
-| Equip Gun | Monk, Ninja non-forced | Books (57%), Guns (29%), Harps (14%) | +| Equip Gun | Thief forced | Guns (62%), Books (25%), Harps (14%) | 
-| Equip Gun | Ninjas forced | Books (61%), Guns (25%), Harps (14%) |+| Equip Gun | Monk, Ninja non-forced | Books (57%), Guns (29%), Harps (15%) | 
 +| Equip Gun | Ninjas forced | Books (62%), Guns (25%), Harps (14%) |
 | Equip Gun | Calculator, Oracle, Summoner | Guns (43%), Books (29%), Harps (29%) | | Equip Gun | Calculator, Oracle, Summoner | Guns (43%), Books (29%), Harps (29%) |
 | Equip Gun | Chemist | Books (43%), Guns (29%), Harps (29%) | | Equip Gun | Chemist | Books (43%), Guns (29%), Harps (29%) |
 | Equip Gun | Mediator | Harps (43%), Books (29%), Guns (29%) | | Equip Gun | Mediator | Harps (43%), Books (29%), Guns (29%) |
-| Equip Gun | Priest, Wizard, Time Mage, Priest | Guns (43%), Books (43%), Harps (14%) |+| Equip Gun | Priest, Wizard, Time Mage| Guns (43%), Books (43%), Harps (14%) | 
 +| Equip Gun | Bard | Guns (44%), Books (42%), Harps (14%) |
 | Equip Gun | Dancer | Guns (41%), Books (37%), Harps (21%) | | Equip Gun | Dancer | Guns (41%), Books (37%), Harps (21%) |
  
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 | Equip Bow | Mediator, Bard | Crossbows (64%), Bows (35%), Bags (1%) | | Equip Bow | Mediator, Bard | Crossbows (64%), Bows (35%), Bags (1%) |
 | Equip Bow | Archer | Bows (43%), Crossbows (43%), Bags (14%) | | Equip Bow | Archer | Bows (43%), Crossbows (43%), Bags (14%) |
-| Equip Bow | Monk | Bows (43%), Crossbows (43%) |+| Equip Bow | Monk | Bows (50%), Crossbows (50%) |
  
  
 === Equip Polearm === === Equip Polearm ===
 ^ Support Ability ^ Classes ^ Weapon Type (Chance%) ^ ^ Support Ability ^ Classes ^ Weapon Type (Chance%) ^
-| Equip Polearm | Default |Spears (43%), Poles (43%), Fabrics (14%) |+| Equip Polearm | Default | Spears (43%), Poles (43%), Fabrics (14%) |
 | Equip Polearm | Knight, Archer, Thief | Spears (57%), Poles (29%), Fabrics (14%) | | Equip Polearm | Knight, Archer, Thief | Spears (57%), Poles (29%), Fabrics (14%) |
 | Equip Polearm | Wizard, Summoner, Mediator, Dancer | Poles (57%), Spears (29%), Fabrics (14%) | | Equip Polearm | Wizard, Summoner, Mediator, Dancer | Poles (57%), Spears (29%), Fabrics (14%) |
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 ==== Extra Information ==== ==== Extra Information ====
 == * There's also a universal bag chance for every class. This chance is slightly higher for female units. This chance varies from class to class, but in general this chance is around 1% (Monks have the highest chance at this, at 2.5%). This chance still exists for Chemists and Dancers, who get Bags innately, but this chance instead gives Swords (Chemist) and Knives (Dancer). Mimes are the only class that cannot Equip Bags. Instead their 'Bag Chance' gives them access to another upgraded Armor type. == == * There's also a universal bag chance for every class. This chance is slightly higher for female units. This chance varies from class to class, but in general this chance is around 1% (Monks have the highest chance at this, at 2.5%). This chance still exists for Chemists and Dancers, who get Bags innately, but this chance instead gives Swords (Chemist) and Knives (Dancer). Mimes are the only class that cannot Equip Bags. Instead their 'Bag Chance' gives them access to another upgraded Armor type. ==
-==  *** If PreferredArms is rolled, and the class randomly rolls into this Equip skill, this weapon category will be forced. Sometimes, this will differ slightly from normal percentage values. Also, some classes simply have no forced preference (if it isn't listed under any category), and will refer to the default chance list. ==+== **Martial Arts has a very small chance to be forced on a character with Punch Art as a secondary. This is simlar to Monster Skill and Throw Item appearing on units with Talk Skill and Item. When this occurs, the unit is never unarmed. (Although this doesn't guarentee that all units with both Punch Art and Martial Arts is unarmed... Martial Arts could've rolled as a support by coincidence.) == 
 +== *** If PreferredArms is rolled, and the class randomly rolls into this Equip skill, this weapon category will be forced. Sometimes, this will differ slightly from normal percentage values. Also, some classes simply have no forced preference (if it isn't listed under any category), and will refer to the default chance list. == 
 +== ****Knight Swords have a significantly reduced chance of appearing in the offhand, so the actual rates of Knight Swords for Dual Wield Knights and Equip Sword Ninjas will be quite a bit lower than the listed number, while units with two Knight Swords is incredibly rare. ==
  
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  • fftbg/preferred_arms.1702564356.txt.gz
  • Last modified: 2023/12/14 14:32
  • by rentedred