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fftbg:skills:charge [2023/03/17 12:46] rentedred created |
fftbg:skills:charge [2024/03/25 13:25] (current) rentedred [Charge Abilities] |
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normal weapon equations, with the following modifications. | normal weapon equations, with the following modifications. | ||
- | For Charge +K, damage is equal to: | + | For Charge + **K**, damage is equal to: |
- | ^Weapon^ Charge Formula | + | ^Weapon^Charge Formula^ |
- | | Bare Hands|([PA + K] * Br) / 100 * PA| | + | | Bare Hands| |
- | | Knife|([PA + K] + [Sp + K]) / 2 * WP| | + | | Knife| |
- | | Sword|[PA + K] * WP| | + | | Sword|WP * [PA + **K**]| |
- | | Knight Sword|([PA + K] * Br) / 100 * WP| | + | | Knight Sword|WP * ([PA + **K**] * Br) / 100| |
- | | Ninja Sword|([PA + K] + [Sp + K]) / 2 * WP| | + | | Ninja Sword|WP * ([PA + **K**] + [Sp + **K**]) / 2| |
- | | Katana|([PA + K] * Br) / 100 * WP| | + | | Katana|WP * ([PA + **K**] * Br) / 100| |
- | | Staff|[MA + K] * WP| | + | | Staff|WP * [MA + **K**]| |
- | | Rod|[PA + K] * WP| | + | | Rod|WP * [PA + **K**]| |
- | | Crossbow|[PA + K] * WP| | + | | Crossbow|WP * [PA + **K**]| |
- | | Bow|[([PA + K] + [Sp + K]) / 2] * WP| | + | | Bow|WP * [([PA + **K**] + [Sp + **K**]) / 2]| |
- | | Gun [Physical]|[WP + K] * WP| | + | | Gun [Physical]|WP * [WP + **K**]| |
- | | Gun [Magical]|[CFa/ | + | | Gun [Magical]|[CFa/ |
- | | Flail|(1..[PA + K]) * WP| | + | | Flail|WP * (1..[PA + **K**])| |
- | | Axe|(1..[PA + K]) * WP| | + | | Axe|WP * (1..[PA + **K**])| |
- | | Stick|[MA + K] * WP| | + | | Stick|WP * [MA + **K**]| |
- | | Spear|[PA + K] * WP| | + | | Spear|WP * [PA + **K**]| |
- | | Musical Instrument|([PA+K + MA+K] / 2) * WP| | + | | Musical Instrument|WP * ([PA+K + MA+K] / 2)| |
- | | Dictionary|([PA+K + MA+K] / 2) * WP| | + | | Dictionary|WP * ([PA+K + MA+K] / 2)| |
- | | Fabrics|([PA+K + MA+K] / 2) * WP| | + | | Fabrics|WP * ([PA+K + MA+K] / 2)| |
- | | Bag|(1..[PA + K]) * WP| | + | | Bag|WP * (1..[PA + **K**])| |
+ | |||
+ | ==== Charge Abilities ==== | ||
**CHARGE** abilities are slow actions and have the following | **CHARGE** abilities are slow actions and have the following | ||
initial values of CTR: | initial values of CTR: | ||
- | ^Ability ^ Initial CTR | + | ^Ability |
- | |Charge +1|4 Clockticks| | + | |Charge +1|Weapon|0|3 (aiming)|Basic Attack with +1 added to the primary stat|60%|47%| |
- | |Charge +2|5 Clockticks| | + | |Charge +2|Weapon|0|4 (aiming)|Basic Attack with +2 added to the primary stat|50%|30%| |
- | |Charge +3|6 Clockticks| | + | |Charge +3|Weapon|0|5 (aiming)|Basic Attack with +3 added to the primary stat|50%|30%| |
- | |Charge +4|8 Clockticks| | + | |Charge +4|Weapon|0|6 (aiming)|Basic Attack with +4 added to the primary stat|50%|30%| |
- | |Charge +5|10 Clockticks| | + | |Charge +5|Weapon|0|7 (aiming)|Basic Attack with +5 added to the primary stat|50%|30%| |
- | |Charge +7|14 Clockticks| | + | |Charge +7|Weapon|0|9 (aiming)|Basic Attack with +7 added to the primary stat|50%|30%| |
- | |Charge +10|20 Clockticks| | + | |Charge +10|Weapon|0|12 (aiming)|Basic Attack with +10 added to the primary stat|45%|18%| |
- | |Charge +20|35 Clockticks| | + | |Charge +20|Weapon|0|16 (aiming)|Basic Attack with +20 added to the primary stat|31%|13%| |
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abilities. | abilities. | ||
- | A **CHARGE** | + | A **CHARGE** |
the **CHARGE** moves before the CHARGE is executed, the attack will fail to | the **CHARGE** moves before the CHARGE is executed, the attack will fail to | ||
connect. | connect. | ||
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In terms of damage, evasion, and modifiers, **CHARGE** attacks are treated | In terms of damage, evasion, and modifiers, **CHARGE** attacks are treated | ||
- | just like normal weapon attacks | + | just like normal weapon attacks. CHARGE attacks |
are weapon-elemental. | are weapon-elemental. |