Differences
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fftbg:skills:jump [2023/03/20 13:55] rentedred [Jump] |
fftbg:skills:jump [2024/03/25 13:58] (current) rentedred |
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| * Can only target panels, not specific units | * Can only target panels, not specific units | ||
| ==== Jump Abilities ==== | ==== Jump Abilities ==== | ||
| - | ^Ability Name^Range^AoE^CT^Effect^ | + | ^Ability Name^Range^AoE^CT^Effect^Rarity^Primary Roll%^Secondary Roll%^ |
| - | |Level Jump2|2|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Level Jump2|2|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|100%|100%| |
| - | |Level Jump3|3|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Level Jump3|3|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|31%|30%| |
| - | |Level Jump4|4|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Level Jump4|4|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|35%|24%| |
| - | |Level Jump5|5|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Level Jump5|5|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|35%|23%| |
| - | |Level Jump6|6|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Level Jump6|6|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|29%|19%| |
| - | |Level Jump7|7|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Level Jump7|7|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|25%|16%| |
| - | |Vertical Jump2|2(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Vertical Jump2|2(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|100%|100%| |
| - | |Vertical Jump3|3(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Vertical Jump3|3(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|31%|30%| |
| - | |Vertical Jump4|4(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Vertical Jump4|4(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|35%|29%| |
| - | |Vertical Jump5|5(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Vertical Jump5|5(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|35%|28%| |
| - | |Vertical Jump6|6(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Vertical Jump6|6(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|29%|19%| |
| - | |Vertical Jump7|7(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]| | + | |Vertical Jump7|7(vertical)|0|(50 / Speed) CT (jumping)|If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage [PA * (PA * Brave / 100)]|Uncommon|25%|16%| |
| ==== Notes ==== | ==== Notes ==== | ||
| Line 36: | Line 36: | ||
| jumper with the same Speed. | jumper with the same Speed. | ||
| + | //The AI thinks SC works with jump even though it does not, so it will sometimes miss jumps if you have SC.// | ||
| While JUMP is charging, the jumper cannot be a target. A jumper' | While JUMP is charging, the jumper cannot be a target. A jumper' | ||