fftbg:skills:throw

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fftbg:skills:throw [2023/03/21 09:33]
rentedred created
fftbg:skills:throw [2024/03/25 14:15] (current)
rentedred [Throw Abilities]
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 ====== Throw ====== ====== Throw ======
-THROW damage is calculated by the following equation.+//Here are some quick notes about Throw.// 
 +  *  Physical attack 
 +  *  Acquires the elemental of the Thrown weapon.  
 +    * **IS NOT** affected if the caster has an elemental 'Strengthen' attribute.  
 +    * **IS** affected if the target halves, blocks, absorbs, or is weak to the elemental of the Thrown weapon. 
 +  *  Cannot be Reflected 
 +  *  Can be evaded 
 +  *  Triggers Blade Grasp reactions 
 +  *  Triggers Counter Flood 
 +  *  Triggers Catch: If Catch succeeds a 'Caught' message is displayed. 
 +  *  Does not trigger Counter Magic 
 +  *  Affected by Protect and Defense UP 
 +  *  NOT affected by Attack UP
  
-                    damage = (Caster_Speed * ThrownWeaponPower) 
  
-The range and effect of THROW are M/1 (line of sight), where M is equal to  +===== Damage Equation ===== 
-your 'Move' statistic.+ 
 +Throw damage is calculated by the following equation. 
 + 
 +                    Damage = (Caster_Speed * ThrownWeaponPower) 
 + 
 +The range and effect of Throw are M/1 (line of sight), where** M is equal to  
 +your 'Move' statistic.** 
 + 
 +The 'Thrower' is the unit throwing the weapon, and the 'Target' is the unit  
 +being attacked. **Let 'Sp0' be the thrower's initial Speed**, given on the  
 +status screen.  
 +  
 + 
 +  1. If Target has DefenseUP, then (Sp1 = [Sp0 * 2/3]), else Sp1 = Sp0 
 +  2. If Target has Protect, then (Sp2 = [Sp1 * 2/3]), else Sp2 = Sp1 
 +  3. If Target is Charging, then (Sp3 = [Sp2 * 3/2]), else Sp3 = Sp2 
 +  4. If Target is Sleeping, then (Sp4 = [Sp3 * 3/2]), else Sp4 = Sp3 
 +  5. If Target is a Frog and/or Chicken, then (Sp5 = [Sp4 * 3/2]), else  
 +     Sp5 = Sp4 
 +  6. Apply zodiac multipliers: 
 +           If compatibility is 'Best', then (Sp6 = Sp5 + [(Sp5)/2]) 
 +           ElseIf compatibility is 'Good', then (Sp6 = Sp5 + [(Sp5)/4])) 
 +           ElseIf compatibility is 'Bad', then (Sp6 = Sp5 - [(Sp5)/4]) 
 +           ElseIf compatibility is 'Worst', then (Sp6 = Sp5 - [(Sp5)/2]) 
 +           Else compatibility is "Neutral", then Sp6 = Sp5 
 +            
 +  Damage Calculation:        
 +   
 +  7. Damage0 = Sp6 * (ThrownWpnPwr) 
 +  8. If Target is 'Weak' against the weapon's element, then 
 +         damage1 = damage0 * 2 
 +       Else, damage1 = damage0 
 +  9. If Target has 'Half' against the weapon's element, then 
 +         damage2 = [damage1 / 2] 
 +       Else, damage2 = damage1 
 +  10. If Target has 'Absorb' against the weapon's element, then 
 +         damage3 = -(damage2) 
 +       Else, damage3 = damage2 
 +  11. The damage done by the THROW attack will be equal to damage3. 
 + 
 + 
 + Shuriken, Bomb, Knife, Sword, Hammer, Staff, Ninja Sword, Axe, Spear, Stick, Wand, Dictionary., 
 +===== Throw Abilities ===== 
 +^Ability Name^Range^AoE^Effect^Primary Roll%^Secondary Roll%^ 
 +|Shuriken|Movement|0|Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken), Damage (Speed * ThrownWP)|63%|55%| 
 +|Bomb|Movement|0|Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP)|52%|40%| 
 +|Axe|Movement|0|Throw Axe (Giant Axe); Damage (Speed * ThrownWP)|12%|5%| 
 +|Dictionary|Movement|0|Throw Book (Papyrus Codex); Damage (Speed * ThrownWP)|19%|11%| 
 +|Hammer|Movement|0|Throw Flail (Morning Star); Damage (Speed * ThrownWP)|10%|4%| 
 +|Knife|Movement|0|Throw Knife (Air Knife); Damage (Speed * ThrownWP)|37%|21%| 
 +|Ninja Sword|Movement|0|Throw Ninja Blade (Spell Edge); Damage (Speed * ThrownWP)|18%|9%| 
 +|Staff|Movement|0|Throw Staff (Gold Staff); Damage (Speed * ThrownWP)|25%|14%| 
 +|Stick|Movement|0|Throw Pole (Ivory Cane); Damage (Speed * ThrownWP)|16%|8%| 
 +|Sword|Movement|0|Throw Sword (Rune Blade); Damage (Speed * ThrownWP)|13%|6%| 
 +|Wand|Movement|0|Throw Rod (Dragon Rod); Damage (Speed * ThrownWP)|30%|17%| 
  • fftbg/skills/throw.1679391207.txt.gz
  • Last modified: 2023/03/21 09:33
  • by rentedred