fftbg:updates:january

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fftbg:updates:january [2024/01/08 13:16]
rentedred
fftbg:updates:january [2024/01/30 13:27] (current)
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 ====== January 2024 Updates ====== ====== January 2024 Updates ======
 == Changes that have been added since the last update. == == Changes that have been added since the last update. ==
 +===== January 30 =====
 +==== Item Changes ====
 +^Name^Old^New^
 +|Barette|+29 HP, +27 MP, Hat. Effect: Immune Undead, Petrify, Confusion, Blood Suck, Berserk, Slow, Sleep, Don't Move, Death Sentence||+25 HP, +29 MP, Hat. Effect: +1 PA; Immune Undead, Petrify, Confusion, Blood Suck, Berserk, Slow, Sleep, Don't Move, Death Sentence|
 +|Cachusha|+27 HP, +29 MP, Hat. Effect: Immune Death, Darkness, Silence, Oil, Frog, Poison, Stop, Charm, Don't Act||+29 HP, +25 MP, Hat. Effect: +1 MA; Immune Death, Darkness, Silence, Oil, Frog, Poison, Stop, Charm, Don't Act|
 +|Diamond Armor|+85 HP, +7 MP, Armor||+86 HP, +7 MP, Armor|
 +|Power Sleeve|+86 HP, +0 MP, Clothing. Effect: +2 PA||+87 HP, +0 MP, Clothing. Effect: +2 PA|
 +|Ribbon|+25 HP, +25 MP, Hat. Effect: Immune Death, Undead, Petrify, Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Slow, Stop, Charm, Sleep, Don't Move, Don't Act||+27 HP, +27 MP, Hat. Effect: Immune Death, Undead, Petrify, Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Slow, Stop, Charm, Sleep, Don't Move, Don't Act|
 +|Robe of Lords|+97 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell||+98 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell|
 +===== January 11 =====
 +==== Item Changes ====
 +^Name^Old^New^
 +|Hero Shield|55% physical evade, 28% magic evade, Shield.|54% physical evade, 28% magic evade, Shield.|
 +|Aegis Shield|3% physical evade, 33% magic evade, Shield. Effect: +1 MA.|5% physical evade, 33% magic evade, Shield. Effect: +1 MA.|
 +|Bows|Weapon Subtype (arcing). Formula: Damage ((PA + Speed) / 2 * WP). Effect: Prevents the unit from equipping a Shield (unless it has Monkey Grip or Equip Shield) or another weapon in the offhand (even with Dual Wield).|Weapon Subtype (arcing). Formula: Damage ((PA + Speed) / 2 * WP). Effect: Prevents the unit from equipping a Shield (unless it has Equip Shield) or another weapon in the offhand with Dual Wield.|
 +|Knight Swords|Weapon Subtype (striking). Formula: Damage ((PA * Brave / 100) * WP). Effect: Prevents the unit from equipping a Shield (unless it has Monkey Grip or Equip Shield) and have a reduced chance to be equipped in the offhand with Dual Wield.|Weapon Subtype (striking). Formula: Damage ((PA * Brave / 100) * WP). Effect: Prevents the unit from equipping a Shield (unless it has Equip Shield) and have a reduced chance of being equipped in the offhand with Dual Wield.|
 +==== Skill Changes ====
 +^Name^Old^New^
 +|Doublehand|Support. Unit trades its ability to equip an item in the offhand for double damage with its mainhand weapon unless equipped with a Gun or unarmed.|Support. Doubles the damage of the unit's basic Attacks unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.|
 +|Equip Shield|Support. Allows the unit to equip Shields, even if a Knight Sword or Bow is equipped. If the unit could equip a Shield already, allows it to equip an additional Shield in the mainhand instead.|Support. Allows the unit to equip Shields, even if a Knight Sword or Bow is equipped.|
 +|Golem|0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ([Faith/100] * [MA + 225])%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack is dealt to the Golem instead.|0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ([Faith/100] * [MA + 225])%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.|
 +|Mimic|Skillset. Unit automatically copies all actions of non-Mime allies, except for abilities associated with a Wild Beast family. Mimicked abilities are instant (requiring no CT), and their targeting is copied from the original action using the Mime's location and direction.|Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT), and their targeting copies the distance and direction of the original action.|
  
 ===== January 8 ===== ===== January 8 =====
  • fftbg/updates/january.1704719770.txt.gz
  • Last modified: 2024/01/08 13:16
  • by rentedred