Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
fftbg:updates:novemeber2023 [2023/11/21 15:12] rentedred |
fftbg:updates:novemeber2023 [2023/11/27 15:05] (current) rentedred [Ability Changes] |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== | + | ====== |
+ | == Changes that have been added since the last update. == | ||
===== Item Changes ===== | ===== Item Changes ===== | ||
^Name^Old^New^ | ^Name^Old^New^ | ||
- | |Adamant Vest|+62 HP, +4 MP, Clothing. Effect: +1 PA|+62 HP, +15 MP, Clothing. Effect: +1 PA| | + | |Adamant Vest|+62 HP, +4 MP, Clothing. Effect: +1 PA|+62 HP, +16 MP, Clothing. Effect: +1 PA| |
+ | |Barbuta|+53 HP, +6 MP, Helmet. Effect: +1 Jump|+53 HP, +5 MP, Helmet. Effect: +1 Jump| | ||
|Black Costume|+101 HP, +0 MP, Clothing. Effect: Strengthen Dark; Immune Stop|+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop| | |Black Costume|+101 HP, +0 MP, Clothing. Effect: Strengthen Dark; Immune Stop|+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop| | ||
- | |Brigandine|+74 HP, +20 MP, Clothing|+74 HP, +21 MP, Clothing| | + | |Black Hood|+103 HP, +0 MP, Hat|+103 HP, +2 MP, Hat| |
- | |Clothes|+33 HP, +15 MP, Clothing. Effect: +1 Move|+33 HP, +17 MP, Clothing. Effect: +1 Move| | + | |Brigandine|+74 HP, +20 MP, Clothing|+74 HP, +22 MP, Clothing| |
- | |Earth Clothes|+93 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth|+93 HP, +13 MP, Clothing. Effect: Absorb Earth; Strengthen Earth| | + | |Bronze Armor|+52 HP, +3 MP, Armor|+52 HP, +4 MP, Armor| |
+ | |Bronze Helmet|+42 HP, +3 MP, Helmet|+42 HP, +4 MP, Helmet| | ||
+ | |Chain Shirt|+50 HP, +0 MP, Clothing. Effect: +1 Jump|+50 HP, +1 MP, Clothing. Effect: +1 Jump| | ||
+ | |Clothes|+33 HP, +15 MP, Clothing. Effect: +1 Move|+33 HP, +18 MP, Clothing. Effect: +1 Move| | ||
+ | |Crystal Helmet|+110 HP, +4 MP, Helmet|+110 HP, +3 MP, Helmet| | ||
+ | |Crystal Mail|+115 HP, +4 MP, Armor|+115 HP, +3 MP, Armor| | ||
+ | |Diamond Armor|+85 HP, +8 MP, Armor|+85 HP, +7 MP, Armor| | ||
+ | |Diamond Helmet|+82 HP, +8 MP, Helmet|+82 HP, +7 MP, Helmet| | ||
+ | |Earth Clothes|+93 HP, +11 MP, Clothing. Effect: Absorb Earth; Strengthen Earth|+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth| | ||
|Feather Hat|+38 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind|+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind| | |Feather Hat|+38 HP, +9 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind|+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind| | ||
- | |Flash Hat|+88 HP, +12 MP, Hat. Effect: +1 MA, +1 Speed|+88 HP, +9 MP, Hat. Effect: +1 MA, +1 Speed| | + | |Flash Hat|+88 HP, +12 MP, Hat. Effect: +1 MA, +1 Speed|+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed| |
+ | |Gold Armor|+77 HP, +10 MP, Armor|+77 HP, +9 MP, Armor| | ||
+ | |Gold Helmet|+65 HP, +10 MP, Helmet|+65 HP, +9 MP, Helmet| | ||
|Green Beret|+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move|+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move| | |Green Beret|+54 HP, +0 MP, Hat. Effect: +1 Speed, +1 Move|+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move| | ||
- | |Holy Miter|+72 HP, +21 MP, Hat. Effect: | + | |Iron Helmet|+47 HP, +0 MP, Helmet. Effect: |
- | |Leather Cap|+31 HP, +5 MP, Hat. Effect: +1 Speed|+31 HP, +12 MP, Hat. Effect: +1 Speed| | + | |Judo Outfit|+80 HP, +9 MP, Clothing. Effect: +1 PA; Immune Death|+80 HP, +6 MP, Clothing. Effect: |
- | |Leather Outfit|+36 HP, +6 MP, Clothing. Effect: +1 Speed|+36 HP, +11 MP, Clothing. Effect: +1 Speed| | + | |Leather Armor|+39 HP, +5 MP, Armor. Effect: +1 Speed|+39 HP, +6 MP, Armor. Effect: +1 Speed| |
- | |Mirage Vest|+56 HP, +2 MP, Clothing. Effect: +1 Speed|+56 HP, +7 MP, Clothing. Effect: +1 Speed| | + | |Leather Cap|+31 HP, +5 MP, Hat. Effect: +1 Speed|+31 HP, +10 MP, Hat. Effect: +1 Speed| |
- | |Mystic Vest|+40 HP, +17 MP, Clothing. Effect: +1 MA|+40 HP, +19 MP, Clothing. Effect: +1 MA| | + | |Leather Helmet|+37 HP, +5 MP, Helmet. Effect: +1 Speed|+37 HP, +6 MP, Helmet. Effect: +1 Speed| |
- | |Scholar Outfit|+68 HP, +13 MP, Clothing. Effect: +2 MA|+68 HP, +5 MP, Clothing. Effect: +2 MA| | + | |Leather Outfit|+36 HP, +6 MP, Clothing. Effect: +1 Speed|+36 HP, +12 MP, Clothing. Effect: +1 Speed| |
+ | |Linen Cuirass|+46 HP, +7 MP, Armor. Effect: +1 Move|+46 HP, +11 MP, Armor. Effect: +1 Move| | ||
+ | |Linen Robe|+35 HP, +14 MP, Robe. Effect: +1 MA, +1 Move|+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move| | ||
+ | |Mirage Vest|+56 HP, +2 MP, Clothing. Effect: +1 Speed|+56 HP, +8 MP, Clothing. Effect: +1 Speed| | ||
+ | |Mystic Vest|+40 HP, +17 MP, Clothing. Effect: +1 MA|+40 HP, +20 MP, Clothing. Effect: +1 MA| | ||
+ | |Reflect Mail|+125 HP, +6 MP, Armor. Effect: Permanent Reflect|+125 HP, +5 MP, Armor. Effect: Permanent Reflect| | ||
+ | |Remedy|Consumable. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep|Consumable. Effect: Cancel Confusion, Oil, Sleep| | ||
+ | |Scholar Outfit|23 WP, 1 range, 1% evade, Flail. Element: Earth. Effect: Chance to cast Nether Demon|+68 HP, +10 MP, Clothing. Effect: +2 MA| | ||
+ | |Scorpion Tail|+68 HP, +13 MP, Clothing. Effect: +2 MA|23 WP, 1 range, 1% evade, Flail. Element: Earth. Effect: Chance to cast Nether Demon| | ||
|Secret Clothes|+45 HP, +1 MP, Clothing. Effect: +2 Speed; Initial Transparent|+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent| | |Secret Clothes|+45 HP, +1 MP, Clothing. Effect: +2 Speed; Initial Transparent|+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent| | ||
- | |Twist Headband|+60 HP, +7 MP, Hat. Effect: +2 PA|+60 HP, +6 MP, Hat. Effect: +2 PA| | + | |Silk Robe|+41 HP, +18 MP, Robe. Effect: +1 Speed|+41 HP, +19 MP, Robe. Effect: +1 Speed| |
+ | |Triangle Hat|+49 HP, +16 MP, Hat. Effect: +2 MA|+49 HP, +17 MP, Hat. Effect: +2 MA| | ||
+ | |Twist Headband|+60 HP, +7 MP, Hat. Effect: +2 PA|+60 HP, +13 MP, Hat. Effect: +2 PA| | ||
+ | |Wizard Robe|+48 HP, +23 MP, Robe. Effect: +2 MA|+48 HP, +24 MP, Robe. Effect: +2 MA| | ||
===== Ability Changes ===== | ===== Ability Changes ===== | ||
^Name^Old^New^ | ^Name^Old^New^ | ||
+ | |Carbunkle|4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Blood Suck, Charm, Death Sentence; If successful, Heal (20)%|4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%| | ||
+ | |Charge+1|weapon range, 0 AoE, 3 CT. Effect: Basic Attack with +1 added to the primary stat|weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat| | ||
+ | |Charge+10|weapon range, 0 AoE, 12 CT. Effect: Basic Attack with +10 added to the primary stat|weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat| | ||
+ | |Charge+2|weapon range, 0 AoE, 4 CT. Effect: Basic Attack with +2 added to the primary stat|weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat| | ||
+ | |Charge+20|weapon range, 0 AoE, 16 CT. Effect: Basic Attack with +20 added to the primary stat|weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat| | ||
+ | |Charge+3|weapon range, 0 AoE, 5 CT. Effect: Basic Attack with +3 added to the primary stat|weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat| | ||
+ | |Charge+4|weapon range, 0 AoE, 6 CT. Effect: Basic Attack with +4 added to the primary stat|weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat| | ||
+ | |Charge+5|weapon range, 0 AoE, 7 CT. Effect: Basic Attack with +5 added to the primary stat|weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat| | ||
+ | |Charge+7|weapon range, 0 AoE, 9 CT. Effect: Basic Attack with +7 added to the primary stat|weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat| | ||
+ | |Choco Esuna|0 range, 1 AoE. Hit: (MA + 64)%. Effect: Cancel Petrify, Darkness, Silence, Poison, Stop, Don't Move, Don't Act|0 range, 1 AoE. Hit: (MA + 64)%. Effect: Cancel Undead, Petrify, Darkness, Silence, Poison, Stop, Don't Move, Don't Act| | ||
|Dark Holy|5 range, 0 AoE, 7 CT, 40 MP. Element: Dark. Effect: Damage Faith(MA * 41)|5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41)| | |Dark Holy|5 range, 0 AoE, 7 CT, 40 MP. Element: Dark. Effect: Damage Faith(MA * 41)|5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41)| | ||
|Diamond Blade|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1, | |Diamond Blade|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1, | ||
|Dragon Pit|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1, | |Dragon Pit|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1, | ||
+ | |Dual Wield|Support. Allows the unit to equip a weapon in each hand, attacking with both (or each fist if unarmed). Bows cannot be dual wielded|Support. Allows the unit to equip a weapon in both hands, attacking once with each (or both fists if unarmed). Bows cannot be dual wielded| | ||
+ | |Fly|Movement. Grants immunity to fall damage. Instead of moving normally, the unit flies to a location, ignoring height|Movement. Allows the unit to fly over impassable terrain and units to tiles of any height. Nullifies all fall damage that the unit would take| | ||
+ | |Heal|1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Sleep, Don't Act|1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act| | ||
|Holy|5 range, 0 AoE, 6 CT, 54 MP. Element: Holy. Effect: Damage Faith(MA * 46)|5 range, 0 AoE, 6 CT, 53 MP. Element: Holy. Effect: Damage Faith(MA * 46)| | |Holy|5 range, 0 AoE, 6 CT, 54 MP. Element: Holy. Effect: Damage Faith(MA * 46)|5 range, 0 AoE, 6 CT, 53 MP. Element: Holy. Effect: Damage Faith(MA * 46)| | ||
|Hydra Pit|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1, | |Hydra Pit|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1, | ||
|Immobilize|5 range, 1 AoE, 3 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move|5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move| | |Immobilize|5 range, 1 AoE, 3 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move|5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move| | ||
|Insult|4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk|4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Add Berserk| | |Insult|4 range, 0 AoE. Hit: Human; (MA + 40)%. Effect: Add Berserk|4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Add Berserk| | ||
+ | |Mind Break|weapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 MA|weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA| | ||
+ | |Moogle|4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act; If successful, Heal (10)%|4 range, 2 AoE (homing), 3 CT, 15 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%| | ||
|Nether Demon|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1, | |Nether Demon|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1, | ||
+ | |Non-Charge|Support. Eliminates the CT of all abilities used by the unit (except recurring abilities, Jump, and Charge)|Support. Eliminates the CT of all abilities used by the unit (except recurring, jumping, and aiming abilities)| | ||
|Obsidian Blade|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1, | |Obsidian Blade|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1, | ||
|Persuade|4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT)|4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT)| | |Persuade|4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Set CT to 0 (0 CT)|4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT)| | ||
|Power Break|weapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA|weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA| | |Power Break|weapon range, 0 AoE. Hit: (PA + 51)%. Effect: -3 PA|weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA| | ||
|Quick|6 range, 0 AoE, 4 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick)|6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick)| | |Quick|6 range, 0 AoE, 4 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick)|6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick)| | ||
+ | |Remedy|1 range, 0 AoE. Effect: Cancel Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep|1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep| | ||
|Sky Demon|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1, | |Sky Demon|4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1, | ||
|Space Storage|4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Holy. Hit: Random(1, | |Space Storage|4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Holy. Hit: Random(1, | ||
|Void Storage|4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Dark. Hit: Random(1, | |Void Storage|4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Dark. Hit: Random(1, | ||
+ | |Wand|movement range, 0 AoE. Effect: Throw Rod (Wizard Rod); Damage (Speed * ThrownWP)|move range, 0 AoE. Effect: Throw Rod (Wizard Rod); Damage (Speed * ThrownWP)| | ||
+ | |Wild Beast|Support. Prevents the unit from using the basic Attack action, but grants it a hidden ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster|Support. Prevents the unit from using the basic Attack action, but grants it a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster| | ||
+ | ===== Class Changes ===== | ||
+ | ^Name^Old^New^ | ||
+ | |Calculator Female|123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]|123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]| | ||
+ | |Calculator Male|132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]|132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]| | ||
+ | |Squire Male|182 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor|183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor| | ||
===== Monster Changes ===== | ===== Monster Changes ===== | ||
Line 51: | Line 96: | ||
|BullDemon|429 HP, 2 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 16% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Wind; Weak Water; Immune Float|428 HP, 9 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 37 MA, 14% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Wind; Weak Water; Immune Float| | |BullDemon|429 HP, 2 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 16% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Wind; Weak Water; Immune Float|428 HP, 9 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 37 MA, 14% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Wind; Weak Water; Immune Float| | ||
|Byblos|382 HP, 66 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 12 MA, 33% C-EV. Innate: Counter, Ignore Height, Move-HP Up, Landlocked. Effect: Half Earth, Holy; Weak Fire; Immune Oil|382 HP, 66 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 20 MA, 33% C-EV. Innate: Counter, Ignore Height, Move-HP Up, Landlocked. Effect: Half Earth, Holy; Weak Fire| | |Byblos|382 HP, 66 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 12 MA, 33% C-EV. Innate: Counter, Ignore Height, Move-HP Up, Landlocked. Effect: Half Earth, Holy; Weak Fire; Immune Oil|382 HP, 66 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 20 MA, 33% C-EV. Innate: Counter, Ignore Height, Move-HP Up, Landlocked. Effect: Half Earth, Holy; Weak Fire| | ||
- | |Calculator Female|123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]|123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]| | ||
- | |Calculator Male|132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]|132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields]| | ||
- | |Chocobo|284 HP, 21 MP, 6 Move, 5 Jump, 9 Speed, 14 PA, 38 MA, 22% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Swim. Effect: Half Lightning; Weak Wind|285 HP, 33 MP, 6 Move, 5 Jump, 9 Speed, 16 PA, 38 MA, 21% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Swim. Effect: Half Lightning; Weak Wind| | ||
|Cockatrice|262 HP, 2 MP, 6 Move, 5 Jump, 10 Speed, 18 PA, 39 MA, 34% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth|264 HP, 9 MP, 6 Move, 5 Jump, 10 Speed, 18 PA, 39 MA, 34% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth| | |Cockatrice|262 HP, 2 MP, 6 Move, 5 Jump, 10 Speed, 18 PA, 39 MA, 34% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth|264 HP, 9 MP, 6 Move, 5 Jump, 10 Speed, 18 PA, 39 MA, 34% C-EV. Innate: Counter, Wild Beast, Fly, Landlocked. Effect: Absorb Wind; Weak Earth| | ||
|Coeurl|271 HP, 13 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 28% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth|274 HP, 16 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 27% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth| | |Coeurl|271 HP, 13 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 28% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth|274 HP, 16 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 27% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth| | ||
+ | |Chocobo|284 HP, 21 MP, 6 Move, 5 Jump, 9 Speed, 14 PA, 38 MA, 22% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Swim. Effect: Half Lightning; Weak Wind|285 HP, 33 MP, 6 Move, 5 Jump, 9 Speed, 16 PA, 38 MA, 21% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Swim. Effect: Half Lightning; Weak Wind| | ||
|DarkBehemoth|495 HP, 37 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float|491 HP, 37 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float| | |DarkBehemoth|495 HP, 37 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float|491 HP, 37 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float| | ||
|Draugr|394 HP, 4 MP, 3 Move, 4 Jump, 9 Speed, 17 PA, 45 MA, 12% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Null Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence|393 HP, 8 MP, 3 Move, 4 Jump, 9 Speed, 17 PA, 45 MA, 15% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Null Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence| | |Draugr|394 HP, 4 MP, 3 Move, 4 Jump, 9 Speed, 17 PA, 45 MA, 12% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Null Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence|393 HP, 8 MP, 3 Move, 4 Jump, 9 Speed, 17 PA, 45 MA, 15% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Null Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence| | ||
Line 86: | Line 129: | ||
|Skeleton|401 HP, 5 MP, 3 Move, 4 Jump, 9 Speed, 16 PA, 44 MA, 11% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence|401 HP, 5 MP, 3 Move, 4 Jump, 9 Speed, 15 PA, 44 MA, 20% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence| | |Skeleton|401 HP, 5 MP, 3 Move, 4 Jump, 9 Speed, 16 PA, 44 MA, 11% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence|401 HP, 5 MP, 3 Move, 4 Jump, 9 Speed, 15 PA, 44 MA, 20% C-EV. Innate: Counter, Wild Beast. Effect: Absorb Dark; Half Ice; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Death Sentence| | ||
|Squidraken|361 HP, 25 MP, 3 Move, 4 Jump, 7 Speed, 22 PA, 37 MA, 14% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Null Fire; Weak Lightning|362 HP, 22 MP, 3 Move, 4 Jump, 7 Speed, 22 PA, 38 MA, 14% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Null Fire; Weak Lightning| | |Squidraken|361 HP, 25 MP, 3 Move, 4 Jump, 7 Speed, 22 PA, 37 MA, 14% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Null Fire; Weak Lightning|362 HP, 22 MP, 3 Move, 4 Jump, 7 Speed, 22 PA, 38 MA, 14% C-EV. Innate: Counter, Wild Beast, Waterbreathing. Effect: Absorb Water; Null Fire; Weak Lightning| | ||
- | |Squire Male|182 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor|183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor| | ||
|SteelGiant|500 HP, 1 MP, 2 Move, 6 Jump, 7 Speed, 20 PA, 1 MA, 1% C-EV. Innate: Counter, Stepping Stone, Ignore Terrain, Landlocked. Effect: Null Holy, Dark; Half Ice, Wind; Weak Lightning; Permanent Innocent; Immune Death, Undead, Reraise, Berserk, Frog, Poison, Regen, Faith, Sleep|500 HP, 1 MP, 2 Move, 6 Jump, 7 Speed, 20 PA, 3 MA, 2% C-EV. Innate: Counter, Stepping Stone, Ignore Terrain, Landlocked. Effect: Null Holy, Dark; Half Ice, Wind; Weak Lightning; Permanent Innocent; Immune Death, Undead, Reraise, Berserk, Frog, Poison, Regen, Faith, Sleep| | |SteelGiant|500 HP, 1 MP, 2 Move, 6 Jump, 7 Speed, 20 PA, 1 MA, 1% C-EV. Innate: Counter, Stepping Stone, Ignore Terrain, Landlocked. Effect: Null Holy, Dark; Half Ice, Wind; Weak Lightning; Permanent Innocent; Immune Death, Undead, Reraise, Berserk, Frog, Poison, Regen, Faith, Sleep|500 HP, 1 MP, 2 Move, 6 Jump, 7 Speed, 20 PA, 3 MA, 2% C-EV. Innate: Counter, Stepping Stone, Ignore Terrain, Landlocked. Effect: Null Holy, Dark; Half Ice, Wind; Weak Lightning; Permanent Innocent; Immune Death, Undead, Reraise, Berserk, Frog, Poison, Regen, Faith, Sleep| | ||
|Swine|258 HP, 1 MP, 3 Move, 4 Jump, 11 Speed, 10 PA, 42 MA, 29% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark|260 HP, 20 MP, 3 Move, 3 Jump, 11 Speed, 10 PA, 42 MA, 38% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark| | |Swine|258 HP, 1 MP, 3 Move, 4 Jump, 11 Speed, 10 PA, 42 MA, 29% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark|260 HP, 20 MP, 3 Move, 3 Jump, 11 Speed, 10 PA, 42 MA, 38% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Lightning, Water, Holy; Weak Dark| |