fftbg:statusalterations

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fftbg:statusalterations [2023/03/23 13:37]
rentedred
fftbg:statusalterations [2024/03/18 17:40] (current)
rentedred
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 ^^^ ^^^
 |**Appearance:**|Character is singing or dancing| |**Appearance:**|Character is singing or dancing|
-|**Description:**|When a character is 'Performing', their evade percentages will drop to 0%.|+|**Description:**|When a character is 'Performing', their evade percentages will drop 50%.|
 |**Add with:**|Sing or Dance| |**Add with:**|Sing or Dance|
 |**Cancel with:**|Cancellation of Sing or Dance; Add Berserk; Add Blood Suck| |**Cancel with:**|Cancellation of Sing or Dance; Add Berserk; Add Blood Suck|
Line 51: Line 51:
 ^^^ ^^^
 |**Appearance:**|Character is floating 1h above the ground| |**Appearance:**|Character is floating 1h above the ground|
-|**Description:**|Characters with 'Floatwill act as if they are stationed 1h above where they are actually +|**Description:**|Characters with Float will act as if they are stationed 1h above where they are actually standing. Furthermore, floating characters are immune to Earth-elemental attacks.| 
-standing. Furthermore, floating characters are immune to Earth-elemental attacks.| +|**Add with:**|Float [Time Magic], Float|
-|**Add with:**| Float (Time Magic), Float (M)|+
 |**Cancel with:**|Dispel Magic, Despair, Despair 2, Odd Soundwave| |**Cancel with:**|Dispel Magic, Despair, Despair 2, Odd Soundwave|
-|**Duration:**| Infinite|+|**Duration:**|Infinite|
  
 ==== Haste ==== ==== Haste ====
Line 121: Line 120:
 |**Block With:**|108 Gems, Barette, Ribbon| |**Block With:**|108 Gems, Barette, Ribbon|
 |**Duration:**|Infinite| |**Duration:**|Infinite|
 +
 +=== Note ===
 +The succ'd unit's attack is "Suck Blood" -NovaKnight21
  
 ==== Charm ==== ==== Charm ====
Line 167: Line 169:
 |**Block With:**|Defense Ring, Ribbon| |**Block With:**|Defense Ring, Ribbon|
 |**Duration:**|Three turns| |**Duration:**|Three turns|
 +
 +==== Don't Act ====
 +^^^
 +|**Appearance:**|'DA' in dialogue balloon above character's head|
 +|**Description:**|Unit cannot act (but can move).|
 +|**Add with:**|Paralyze, Arm Aim, Galaxy Stop, Look of Devil, Spell Edge (25%)|
 +|**Cancel with:**| Esuna, Choco Esuna, Stigma Magic|
 +|**Block With:**|Ribbon|
 +|**Duration:**|24 Clockticks|
 +
 +==== Don't Move ====
 +^^^
 +|**Appearance:**|'DM' in dialogue balloon above character's head|
 +|**Description:**|Unit cannot move (but can act).|
 +|**Add with:**|Leg Aim, Galaxy Stop, Look of Devil, Goo, Pitfall (25%), Ancient Sword (25%)|
 +|**Cancel with:**| Esuna, Choco Esuna, Stigma Magic|
 +|**Block With:**|Ribbon|
 +|**Duration:**|24 Clockticks|
 +
 +==== Frog ====
 +^^^
 +|**Appearance:**|Character is a frog|
 +|**Description:**|Unit spends each turn running away from enemies as if it had Critical, and can only act with a weak melee attack or cast Frog (if the unit has it). Unit's PA is set to 1 and it takes 50% more damage from all attacks.|
 +|**Add with:**|Frog, Parasite, Grand Cross, Nameless Dance, Bio 2, Water Ball (25%), Nagrarock (25%)|
 +|**Cancel with:**| Frog, Esuna, Stigma Magic, Remedy, Maiden's Kiss|
 +|**Block With:**|108 Gems, Cachusha, Ribbon|
 +|**Duration:**|Infinite|
 +
 +==== Morbol ====
 +^^^
 +|**Appearance:**|Character is a Morbol|
 +|**Description:**|Character has been transformed into a Morbol.|
 +|**Add with:**|Moldball Virus|
 +|**Cancel with:**|Cannot be cancelled.|
 +|**Duration:**|Infinite|
 +
 +==== Oil ====
 +^^^
 +|**Appearance:**|Character is tinted black|
 +|**Description:**|Unit takes double damage from the next attack of the Fire element used on it.|
 +|**Add with:**|Self-Destruct, Grease Touch, Parasite, Bio (6%)|
 +|**Cancel with:**|Remedy, Fire-elemental attack|
 +|**Block With:**|Cannot be blocked.|
 +|**Duration:**|Infinite|
 +
 +==== Petrify ====
 +^^^
 +|**Appearance:**|Character is completely gray and does not move|
 +|**Description:**|Unit cannot do anything and is considered dead. Unit is unaffected by all effects and abilities except those that cancel this status.|
 +|**Cancels**|Death Sentence, Transparent|
 +|**Blocks**|Everything|
 +|**Add with:**|Petrify, Break, Seal Evil (Target: Undead) , Blaster, Beak, Parasite, Grand Cross, Look of Devil, Bio 2 [0D0], Finishing Touch, Bio 3(6%), Chaos Blade (25%)|
 +|**Cancel with:**|Esuna, Stigma Magic, Remedy, Choco Esuna, Soft|
 +|**Block With:**|Jade Armlet, Barette, Ribbon|
 +|**Duration:**|Infinite|
 +
 +==== Poison ====
 +^^^
 +|**Appearance:**|Character is glowing green|
 +|**Description:**|Character takes [MaxHP / 8] damage at the end of each AT.|
 +|**Cancels**|Regen|
 +|**Add with:**|Poison, Poison Nail, Nameless Dance, Parasite, Grand Cross, Poison Rod (25%), Bio (6%)|
 +|**Cancel with:**|Esuna, Stigma Magic, Remedy, Heal, Antidote, Choco Esuna, Add Regen|
 +|**Block With:**|108 Gems, Cachusha, Ribbon|
 +|**Duration:**|40  Clockticks|
 +
 +==== Silence ====
 +^^^
 +|**Appearance:**|Dialogue balloon with '...' above character's head.|
 +|**Description:**|Character cannot use Silence-flagged magic or Talk Skills.|
 +
 +  White MAGIC      Truth           Despair 2    Midgar Swarm
 +  Black MAGIC      Un-Truth        MBarrier       
 +  Time MAGIC       Bio             Melt           
 +  Yin-Yang MAGIC   Lucavi          Tornado        
 +  Summon MAGIC     Ultima          Quake          
 +  Talk Skill       Dark Holy       Ultima (0E5)   
 +
 +|**Cancels**|Regen|
 +|**Add with:**|Silence Song, Sylph, Parasite, Nameless Dance, Grand Cross, Look of Devil, Blizzard (25%), Mage Masher (25%)|
 +|**Cancel with:**|Esuna, Stigma Magic, Remedy, Choco Esuna, Heal, Echo Grass|
 +|**Block With:**|Magic Ring, Golden Hairpin, Cachusha, Ribbon|
 +|**Duration:**|Infinite|
 +
 +==== Sleep ====
 +^^^
 +|**Appearance:**|Dialogue balloon with 'ZZZ' above character's head|
 +|**Description:**|Until the unit is damaged, it cannot react and its CT is frozen. Unit is unaffected by Talk Skill and recurring abilities and takes 50% more damage from physical attacks.|
 +|**Add with:**|Sleep, Mimic Daravon, Nameless Dance, Parasite, Grand Cross, Will o Wisp (25%), Sleep Sword (25%), Dark Whisper (6%)|
 +|**Cancel with:**|Esuna, Stigma Magic, Remedy, Heal, Antidote, Choco Esuna, Add Regen|
 +|**Block With:**|Defense Ring, Grand Helmet, Barette, Ribbon|
 +|**Duration:**|48 Clockticks|
 +
 +==== Slow ====
 +^^^
 +|**Appearance:**|Slower animation than normal|
 +|**Description:**|Halves the unit's Speed. Standard duration is 28 clock ticks.|
 +|**Cancels**|Haste|
 +|**Add with:**|Slow, Slow 2, Bio 2, Nameless Dance, Grand Cross, Gusty Wind (25%)|
 +|**Cancel with:**|Add Haste|
 +|**Block With:**| Diamond Armlet, Cachusha, Ribbon|
 +|**Duration:**|28 Clockticks|
 +
 +==== Stop ====
 +^^^
 +|**Appearance:**|Character stops moving|
 +|**Description:**|Unit cannot do anything and its CT is frozen.|
 +|**Cancels**|Haste|
 +|**Add with:**|Stop, Galaxy Stop, Nameless Dance, Blaster, Finishing Touch, Hell Ivy (25%), Stasis Sword (25%)|
 +|**Cancel with:**|Choco Esuna, Finishing Touch|
 +|**Block With:**|Jade Armlet, Cachusha, Ribbon, Black Costume|
 +|**Duration:**|20 Clockticks|
 +
 +==== Undead ====
 +^^^
 +|**Appearance:**|Character has a magenta tint|
 +|**Description:**|Undead: Most abilities that would heal the unit's HP instead damage it. At the start of the unit's fourth turn with Death, it has a 62.5% chance to revive with random HP instead of Crystal being applied.|
 +|**Blocks**|Reraise|
 +|**Add with:**|Zombie, Zombie Touch, Cursed Ring|
 +|**Cancel with:**|Holy Water|
 +|**Block With:**|108 Gems, Cachusha, Ribbon|
 +|**Duration:**|Infinite|
 +
 +===== Damage-derived Status Changes =====
 +These status abnormalities occur when a character has sustained too much
 +damage in battle.
 +
 +==== Critical ====
 +^^^
 +|**Appearance:**|Character is kneeling|
 +|**Description:**|While the unit's HP is 20% or lower, it spends each turn running away from enemies unless the rest of the units on their team are dead or are also Critical.|
 +|**Add with:**|HP depletion|
 +|**Cancel with:**|HP Recovery|
 +|**Block with:**|Evil, Nagrarock|
 +|**Duration:**|Infinite|
 +
 +==== Dead/Carpet ====
 +^^^
 +|**Appearance:**|Character is lying on ground|
 +|**Description:**|Character has 0 HP and is incapacitated. Character does not get a turn. When 'Dead' is set, a countdown will begin from 3 and decrement by 1 at each AT the character would have had. When the countdown reaches -1, the character either turns into a crystal and is removed from the game.|
 +|**Add with:**|HP depletion, Death, Stop Bracelet, Finishing Touch, Lava Ball (25%), Frozen Cry (25%), Bio 3 (6%), Dark Whisper (6%)|
 +|**Cancel with:**|Raise, Raise 2, Phoenix Down, Revive, Oink|
 +|**Block with:**|Angel Ring, Barette, Ribbon, Judo Outfit, Chameleon Robe|
 +|**Duration:**|Four turns|
 +
 +===== Other Status Changes =====
 +These are miscellaneous status changes that do not fit into any other category; they are not intrinsically positive or negative but can vary depending on the situation.
 +
 +==== Berserk ====
 +^^^
 +|**Appearance:**|Character has a bright red tint and a red star in a speech balloon hovering above his head|
 +|**Description:**|Unit spends each turn moving towards the nearest enemy and using a basic Attack on that unit if in range. Unit cannot react, but increases the damage of physical attacks used by the unit by 50%.|
 +|**Add with:**|Blind Rage, Berserk, Insult, Mind Blast, Grand Cross|
 +|**Cancel with:**|Esuna, Stigma Magic|
 +|**Block with:**|Magic Ring, Barette, Ribbon|
 +|**Duration:**|Infinite|
 +
 +==== Faith ====
 +^^^
 +|**Appearance:**|Arrow up and Glabados cross in a speech balloon above character's head|
 +|**Description:**|Unit's Faith is set to 100.|
 +|**Cancels:**|Innocent|
 +|**Add with:**|Pray Faith, Faith, Faith Rod (25%), Faith Rod|
 +|**Cancel with:**|Dispel Magic, Despair, Despair 2, Odd Soundwave, Add Innocent|
 +|**Duration:**|36 Clockticks|
 +
 +==== Innocent ====
 +^^^
 +|**Appearance:**|Arrow down and Glabados cross in a speech balloon above character's head|
 +|**Description:**|Unit's Faith is set to 0.|
 +|**Cancels:**|Faith|
 +|**Add with:**|Doubt Faith, Innocent, Gokuu Rod (25%)|
 +|**Cancel with:**|Add Faith|
 +|**Duration:**|36 Clockticks|
 +
 +==== Reflect ====
 +^^^
 +|**Appearance:**|None|
 +|**Description:**|Reflects most spells to another panel, mirrored from the caster.|
 +|**Add with:**|Reflect, Carbunkle, Lick, Reflect Mail, Reflect Ring, Cherche|
 +|**Cancel with:**|Dispel Magic, Despair, Despair 2, Odd Soundwave|
 +|**Duration:**|32 Clockticks|
 +
 +==== Quick ====
 +^^^
 +|**Appearance:**|None|
 +|**Description:**|Unit's CT is set to 100, granting it the next turn.|
 +|**Add with:**|Quick, Last Song, Critical Quick|
 +|**Duration:**|Instant|
 +
 +
 +This page has been accessed for:
 +Today: {{counter|today}} / Yesterday: {{counter|yesterday}}
 +Until now: {{counter|total}}
  • fftbg/statusalterations.1679578646.txt.gz
  • Last modified: 2023/03/23 13:37
  • by rentedred