There are five types of status alterations in Final Fantasy Tactics:
Preparative
Supportive
Negative
Damaged-derived
Miscellaneous
Below are summaries of all the status ailments, the effects they have on your units, and how they can be identified.
These status changes occur when a character is preparing to execute an action. They will be cancelled when the action is executed or (at your option) at the character's next AT.
Appearance: | 'C' in a starburst above character's head. |
Description: | This status occurs when a character is charging up a slow-action. |
Add with: | Initiate spell-casting or Charging Ability |
Cancel with: | Execute Ability; Cancel on next AT; Add Berserk; Add Blood Suck |
Duration: | until the S+ phase when the slow-action is resolved. |
When a character is in 'Charging' status, all units attacking them physically will receive a bonus to their PA.
(new PA = [PA * 5/4])
(i.e., the charging character will take about 1.25 times as much damage from physical attacks, and physical abilities which cause non-damaging effects (e.g., BATTLE SKILL) will have a higher chance of working).
Appearance: | Arms crossed in defensive stance. |
Description: | When a character is 'Defending', all of their evade percentages will be doubled. |
Add with: | Defend, Caution |
Cancel with: | Cancelled on next AT; Add Berserk; Add Blood Suck |
Duration: | One Turn. |
Note: Note: if the character also has 'Abandon', his evade percentages will be quadrupled. If a character with Abandon is defending and is attacked by a character with Darkness, his evade percentages will be octupled!
Appearance: | Character is singing or dancing |
Description: | When a character is 'Performing', their evade percentages will drop 50%. |
Add with: | Sing or Dance |
Cancel with: | Cancellation of Sing or Dance; Add Berserk; Add Blood Suck |
Duration: | AI Determined |
These status changes will afford special abilities or protections to characters.
Appearance: | Character is floating 1h above the ground |
Description: | Characters with Float will act as if they are stationed 1h above where they are actually standing. Furthermore, floating characters are immune to Earth-elemental attacks. |
Add with: | Float [Time Magic], Float |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave |
Duration: | Infinite |
Appearance: | Animation is sped up |
Description: | Effective CTSpeed = [Speed * 3/2] |
Cancels: | Slow |
Add with: | Haste, Haste 2, MBarrier, DO Masamune, Nameless Song |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave, Add Slow |
Duration: | 28 Clockticks |
Appearance: | Triangle in dialogue balloon above character's head |
Description: | Reduces physical damage by one-third. More precisely, any unit attacking the Protected unit with a physical attack will receive a PA penalty such that (revised PA) = [PA * 2/3]. |
Add with: | Protect, Protect 2, Wall, MBarrier, Protect Spirit, DO Kiyomori, Nameless Song |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave |
Duration: | 36 Clockticks |
Appearance: | Character has a bluish glow |
Description: | At the end of every AT, a character with Regen will gain back [MaxHP / 8] HP. Regen will wear off on its own after a time unless it is imparted by an item. |
Cancels: | Poison |
Add with: | Regen, MBarrier, DO Masamune, Regenerator, Nameless Song |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave |
Duration: | 40 Clockticks |
Appearance: | Angel hovering above character's head |
Description: | If character is put into 'Dead' status, they will be revived with MaxHP/10 on what would be his first AT after dying. |
Blocks: | Undead |
Add with: | Reraise, MBarrier, Dragon Spirit, Nameless Song |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave |
Duration: | Until Revival, One AT after Dead is added |
Note: | If an Undead character has Initial-Reraise, Reraise will have no effect other than to prevent them from seeing the Dead counter, and to block the 50% chance of auto-revival normally associated with Undead status. |
Appearance: | Square in dialogue balloon above character's head |
Description: | Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. |
Add with: | Shell, Shell 2, Wall, MBarrier, DO Kiyomori, Clam Spirit, Nameless Song |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave |
Duration: | 36 Clockticks |
Appearance: | Character is translucent |
Description: | Until the unit acts or is damaged, attacks used by it cannot be evaded. |
Add with: | Sunken State |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave, Act with Transparent unit, Damage Transparent unit |
Duration: | AI Determined |
These status changes will weaken your characters or impede them from battling normally.
Appearance: | Character is colored purple |
Description: | Unit spends each turn moving towards the nearest unit without this status and using Blood Suck on that unit if in range to add this status to that unit, too. Unit cannot react and is considered dead. This status cannot be applied to monsters. |
Cancels: | Charging, Defending, Performing |
Add with: | Blood Suck, Snake Carrier |
Cancel with: | Holy Water |
Block With: | 108 Gems, Barette, Ribbon |
Duration: | Infinite |
Note
The succ'd unit's attack is “Suck Blood” -NovaKnight21
Appearance: | Heart in dialogue balloon above character's head |
Description: | Until the unit is damaged, it believes it is a member of the opposing team |
Cancels: | Charging, Defending, Performing |
Add with: | Steal Heart |
Cancel with: | HP damage to unit |
Block With: | N-Kai Armlet, Barette, Ribbon |
Duration: | 28 Clockticks |
Appearance: | Character is, well… a Chicken |
Description: | While the unit's Brave is below 10, it restores 1 Brave at the start of its turn and spends each turn running away from enemies. Unit cannot act and takes 50% more damage from all attacks. |
Add with: | Lower Brave to 9 or less |
Cancel with: | Raise Brave to 10 |
Block With: | Nothing |
Duration: | The number of turns it takes for Brave to increment to 10 |
Appearance: | Awkward movements by character, speech balloon with '?' |
Description: | Until the unit is damaged, it spends each turn moving towards a random unit and using a random ability on that unit. Unit cannot react and physical attacks used by it are twice as likely to be evaded. |
Add with: | Confusion Song, Mind Blast, Nameless Dance, Parasite, Grand Cross |
Cancel with: | Esuna, Remedy, Stigma Magic, Choco Esuna, Eye Drop, Heal |
Block With: | N-Kai Armlet, Barette, Ribbon |
Duration: | 44 Clockticks |
Appearance: | Eye with 'x' hovering above character |
Description: | For physical attacks executed by a unit with Darkness, all targets' evade percentages are doubled. |
Add with: | Blind, MS Blind, Blind 2, Darkness, Eye Gouge, Black Ink, Parasite, Bad Breath, Nameless Dance, Grand Cross, Look of Devil, Sand Storm (25%), Bio (6%) |
Cancel with: | Esuna, Remedy, Stigma Magic, Choco Esuna, Eye Drop, Heal |
Block With: | Angel Ring, Grand Helmet |
Duration: | Infinite |
Appearance: | Number hovering above character |
Description: | On the start of the unit's third turn with this status, add Death. This status cannot be applied to units immune to Death. |
Add with: | Death Sentence (Talk Skill), Death Sentence (Ahriman), Nightmare, Secret Fist, Quicksand (25%), Assassin Dagger (25%) |
Cancel with: | Add Undead, Add Petrify, |
Block With: | Defense Ring, Ribbon |
Duration: | Three turns |
Appearance: | 'DA' in dialogue balloon above character's head |
Description: | Unit cannot act (but can move). |
Add with: | Paralyze, Arm Aim, Galaxy Stop, Look of Devil, Spell Edge (25%) |
Cancel with: | Esuna, Choco Esuna, Stigma Magic |
Block With: | Ribbon |
Duration: | 24 Clockticks |
Appearance: | 'DM' in dialogue balloon above character's head |
Description: | Unit cannot move (but can act). |
Add with: | Leg Aim, Galaxy Stop, Look of Devil, Goo, Pitfall (25%), Ancient Sword (25%) |
Cancel with: | Esuna, Choco Esuna, Stigma Magic |
Block With: | Ribbon |
Duration: | 24 Clockticks |
Appearance: | Character is a frog |
Description: | Unit spends each turn running away from enemies as if it had Critical, and can only act with a weak melee attack or cast Frog (if the unit has it). Unit's PA is set to 1 and it takes 50% more damage from all attacks. |
Add with: | Frog, Parasite, Grand Cross, Nameless Dance, Bio 2, Water Ball (25%), Nagrarock (25%) |
Cancel with: | Frog, Esuna, Stigma Magic, Remedy, Maiden's Kiss |
Block With: | 108 Gems, Cachusha, Ribbon |
Duration: | Infinite |
Appearance: | Character is a Morbol |
Description: | Character has been transformed into a Morbol. |
Add with: | Moldball Virus |
Cancel with: | Cannot be cancelled. |
Duration: | Infinite |
Appearance: | Character is tinted black |
Description: | Unit takes double damage from the next attack of the Fire element used on it. |
Add with: | Self-Destruct, Grease Touch, Parasite, Bio (6%) |
Cancel with: | Remedy, Fire-elemental attack |
Block With: | Cannot be blocked. |
Duration: | Infinite |
Appearance: | Character is completely gray and does not move |
Description: | Unit cannot do anything and is considered dead. Unit is unaffected by all effects and abilities except those that cancel this status. |
Cancels | Death Sentence, Transparent |
Blocks | Everything |
Add with: | Petrify, Break, Seal Evil (Target: Undead) , Blaster, Beak, Parasite, Grand Cross, Look of Devil, Bio 2 [0D0], Finishing Touch, Bio 3(6%), Chaos Blade (25%) |
Cancel with: | Esuna, Stigma Magic, Remedy, Choco Esuna, Soft |
Block With: | Jade Armlet, Barette, Ribbon |
Duration: | Infinite |
Appearance: | Character is glowing green |
Description: | Character takes [MaxHP / 8] damage at the end of each AT. |
Cancels | Regen |
Add with: | Poison, Poison Nail, Nameless Dance, Parasite, Grand Cross, Poison Rod (25%), Bio (6%) |
Cancel with: | Esuna, Stigma Magic, Remedy, Heal, Antidote, Choco Esuna, Add Regen |
Block With: | 108 Gems, Cachusha, Ribbon |
Duration: | 40 Clockticks |
Appearance: | Dialogue balloon with '…' above character's head. |
Description: | Character cannot use Silence-flagged magic or Talk Skills. |
White MAGIC Truth Despair 2 Midgar Swarm
Black MAGIC Un-Truth MBarrier
Time MAGIC Bio Melt
Yin-Yang MAGIC Lucavi Tornado
Summon MAGIC Ultima Quake
Talk Skill Dark Holy Ultima (0E5)
Cancels | Regen |
Add with: | Silence Song, Sylph, Parasite, Nameless Dance, Grand Cross, Look of Devil, Blizzard (25%), Mage Masher (25%) |
Cancel with: | Esuna, Stigma Magic, Remedy, Choco Esuna, Heal, Echo Grass |
Block With: | Magic Ring, Golden Hairpin, Cachusha, Ribbon |
Duration: | Infinite |
Appearance: | Dialogue balloon with 'ZZZ' above character's head |
Description: | Until the unit is damaged, it cannot react and its CT is frozen. Unit is unaffected by Talk Skill and recurring abilities and takes 50% more damage from physical attacks. |
Add with: | Sleep, Mimic Daravon, Nameless Dance, Parasite, Grand Cross, Will o Wisp (25%), Sleep Sword (25%), Dark Whisper (6%) |
Cancel with: | Esuna, Stigma Magic, Remedy, Heal, Antidote, Choco Esuna, Add Regen |
Block With: | Defense Ring, Grand Helmet, Barette, Ribbon |
Duration: | 48 Clockticks |
Appearance: | Slower animation than normal |
Description: | Halves the unit's Speed. Standard duration is 28 clock ticks. |
Cancels | Haste |
Add with: | Slow, Slow 2, Bio 2, Nameless Dance, Grand Cross, Gusty Wind (25%) |
Cancel with: | Add Haste |
Block With: | Diamond Armlet, Cachusha, Ribbon |
Duration: | 28 Clockticks |
Appearance: | Character stops moving |
Description: | Unit cannot do anything and its CT is frozen. |
Cancels | Haste |
Add with: | Stop, Galaxy Stop, Nameless Dance, Blaster, Finishing Touch, Hell Ivy (25%), Stasis Sword (25%) |
Cancel with: | Choco Esuna, Finishing Touch |
Block With: | Jade Armlet, Cachusha, Ribbon, Black Costume |
Duration: | 20 Clockticks |
Appearance: | Character has a magenta tint |
Description: | Undead: Most abilities that would heal the unit's HP instead damage it. At the start of the unit's fourth turn with Death, it has a 62.5% chance to revive with random HP instead of Crystal being applied. |
Blocks | Reraise |
Add with: | Zombie, Zombie Touch, Cursed Ring |
Cancel with: | Holy Water |
Block With: | 108 Gems, Cachusha, Ribbon |
Duration: | Infinite |
These status abnormalities occur when a character has sustained too much
damage in battle.
Appearance: | Character is kneeling |
Description: | While the unit's HP is 20% or lower, it spends each turn running away from enemies unless the rest of the units on their team are dead or are also Critical. |
Add with: | HP depletion |
Cancel with: | HP Recovery |
Block with: | Evil, Nagrarock |
Duration: | Infinite |
Appearance: | Character is lying on ground |
Description: | Character has 0 HP and is incapacitated. Character does not get a turn. When 'Dead' is set, a countdown will begin from 3 and decrement by 1 at each AT the character would have had. When the countdown reaches -1, the character either turns into a crystal and is removed from the game. |
Add with: | HP depletion, Death, Stop Bracelet, Finishing Touch, Lava Ball (25%), Frozen Cry (25%), Bio 3 (6%), Dark Whisper (6%) |
Cancel with: | Raise, Raise 2, Phoenix Down, Revive, Oink |
Block with: | Angel Ring, Barette, Ribbon, Judo Outfit, Chameleon Robe |
Duration: | Four turns |
These are miscellaneous status changes that do not fit into any other category; they are not intrinsically positive or negative but can vary depending on the situation.
Appearance: | Character has a bright red tint and a red star in a speech balloon hovering above his head |
Description: | Unit spends each turn moving towards the nearest enemy and using a basic Attack on that unit if in range. Unit cannot react, but increases the damage of physical attacks used by the unit by 50%. |
Add with: | Blind Rage, Berserk, Insult, Mind Blast, Grand Cross |
Cancel with: | Esuna, Stigma Magic |
Block with: | Magic Ring, Barette, Ribbon |
Duration: | Infinite |
Appearance: | Arrow up and Glabados cross in a speech balloon above character's head |
Description: | Unit's Faith is set to 100. |
Cancels: | Innocent |
Add with: | Pray Faith, Faith, Faith Rod (25%), Faith Rod |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave, Add Innocent |
Duration: | 36 Clockticks |
Appearance: | Arrow down and Glabados cross in a speech balloon above character's head |
Description: | Unit's Faith is set to 0. |
Cancels: | Faith |
Add with: | Doubt Faith, Innocent, Gokuu Rod (25%) |
Cancel with: | Add Faith |
Duration: | 36 Clockticks |
Appearance: | None |
Description: | Reflects most spells to another panel, mirrored from the caster. |
Add with: | Reflect, Carbunkle, Lick, Reflect Mail, Reflect Ring, Cherche |
Cancel with: | Dispel Magic, Despair, Despair 2, Odd Soundwave |
Duration: | 32 Clockticks |
Appearance: | None |
Description: | Unit's CT is set to 100, granting it the next turn. |
Add with: | Quick, Last Song, Critical Quick |
Duration: | Instant |
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